shadows

shadows

Re: shadows Posted by CuC on Sun Nov 14th 2004 at 7:53pm
CuC
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Posted 2004-11-14 7:53pm
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11 posts 1 snarkmarks Registered: Nov 14th 2004 Location: UK
I'm quite a way into making my map, but when I run the game there are no player shadows being generated. I have a light_environment and a few spot lights around the level, am I missing something else to generate shadows ?
Re: shadows Posted by Crono on Sun Nov 14th 2004 at 8:08pm
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Posted 2004-11-14 8:08pm
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Maybe you have that option turned off in the game menu for CSS ...
Re: shadows Posted by glenc on Mon Nov 15th 2004 at 6:15am
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Posted 2004-11-15 6:15am
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This is a long shot but any chance your light_environment is set to point straight down?

Check the pitch property and set it to something like -70. -90 is straight down so maybe that's what's happening.
Re: shadows Posted by RiffZifnab on Mon Nov 15th 2004 at 4:56pm
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Posted 2004-11-15 4:56pm
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Is your map fullbright? You might have a leak so its not doing any lighting, check your compile log or when you start up the map it should say its rendering in fullbright mode when the level loads.
Re: shadows Posted by CuC on Mon Nov 15th 2004 at 5:05pm
CuC
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Posted 2004-11-15 5:05pm
CuC
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I have the angle of the light_environment set to -50 and there are no leaks in the map, as it has a full cubed Skybox around the outside (Not the ideal way, but helps prevent leaks)

I can't seem to think what else it could be
Re: shadows Posted by glenc on Mon Nov 15th 2004 at 11:08pm
glenc
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Posted 2004-11-15 11:08pm
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I assume you're running the RAD process when you compile?
Re: shadows Posted by ReNo on Tue Nov 16th 2004 at 12:53am
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Posted 2004-11-16 12:53am
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Do you have full shadows on in your CS:S options? Crono mentioned this
already but incase you overlooked it (as you haven't mentioned it) I
thought I'd reiterate the point.
Re: shadows Posted by omegaslayer on Tue Nov 16th 2004 at 2:36am
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Posted 2004-11-16 2:36am
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Kinda dumb at what im going to say, but are shadows turned on in the console? I think its something like r_shadows 1 or something like that. CSS has been known to change the properties on its own sometimes.....
Re: shadows Posted by Spartan on Thu Nov 18th 2004 at 11:14am
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Posted 2004-11-18 11:14am
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The owner of this thread needs to give a f**king reply.
Re: shadows Posted by Leperous on Thu Nov 18th 2004 at 11:16am
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Posted 2004-11-18 11:16am
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Player shadows?! One thing I've noticed running around in game is that everything else casts a shadow, but I don't...
Re: shadows Posted by Neural Scan on Thu Nov 18th 2004 at 1:44pm
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Posted 2004-11-18 1:44pm
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The players themselves wont see their own shadow, I don't think, unless you go into thirdperson, then you'll see your shadow. It's the same as in Doom3, I dunno why it's like that...
Re: shadows Posted by 7dk2h4md720ih on Thu Nov 18th 2004 at 4:29pm
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Posted 2004-11-18 4:29pm
1976 posts 198 snarkmarks Registered: Oct 9th 2001
The players themselves wont see their own shadow, I don't think,
unless you go into thirdperson, then you'll see your shadow. It's the
same as in Doom3, I dunno why it's like that...
To put it bluntly, it probably looks a bit stuipd as the first person camera is located in the chest area rather than the eyes.
Re: shadows Posted by CuC on Sun Nov 21st 2004 at 2:16am
CuC
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Posted 2004-11-21 2:16am
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I swear on one of the CS:S maps I can see my own shadow. I must have been mistaken. That was what I was originally stating. I can see other player shadows.

Consider this post closed
Re: shadows Posted by Gorbachev on Sun Nov 21st 2004 at 4:32am
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Posted 2004-11-21 4:32am
1569 posts 264 snarkmarks Registered: Dec 1st 2002 Location: Vancouver, BC, Canada
Yes, you can see your own shadow. I see mine all the time on de_dust if
I lean against a ledge or certain walls...so it does exist.