AG2

AG2

Re: AG2 Posted by SWATSiLeNt on Tue Nov 23rd 2004 at 5:45am
SWATSiLeNt
141 posts
Posted 2004-11-23 5:45am
141 posts 34 snarkmarks Registered: Nov 8th 2003 Location: Missouri
Does anyone know the status of the adrenaline gamer 2 mod? Im really wanting to play some hl2 deathmatch with out bugs and im busy at the moment to make my own hl2 maps so ill just wait. But yea i would like to know if they have even planned alot about it.

ohh and i know the full sdk aint out yet so......
Re: AG2 Posted by Forceflow on Tue Nov 23rd 2004 at 6:24am
Forceflow
2420 posts
Posted 2004-11-23 6:24am
2420 posts 451 snarkmarks Registered: Nov 6th 2003 Occupation: Engineering Student (CS) Location: Belgium
... so you better not expect it before the full SDK is out ?
Re: AG2 Posted by Kage_Prototype on Tue Nov 23rd 2004 at 8:11am
Kage_Prototype
1248 posts
Posted 2004-11-23 8:11am
1248 posts 165 snarkmarks Registered: Dec 10th 2003 Occupation: Student Location: Manchester UK
Well, you COULD check with the actual team or website, instead of some random editing forum. :razz:
Re: AG2 Posted by ReNo on Tue Nov 23rd 2004 at 7:10pm
ReNo
5457 posts
Posted 2004-11-23 7:10pm
ReNo
member
5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
It will be some time - we want a good number of maps and a well
balanced game as opposed to a rush job, so it will be at least a few
months I imagine. Check how its coming along here...

http://www.adrenaline-gamer.com
Re: AG2 Posted by pepper on Tue Nov 23rd 2004 at 7:15pm
pepper
597 posts
Posted 2004-11-23 7:15pm
pepper
member
597 posts 80 snarkmarks Registered: Feb 25th 2004 Location: holland
are there going to be any good 'ol maps from hldm1, like crossfire and bootcamp??
Re: AG2 Posted by ReNo on Tue Nov 23rd 2004 at 7:46pm
ReNo
5457 posts
Posted 2004-11-23 7:46pm
ReNo
member
5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
Not made by the official team, we are focusing on new designs. That
said, community made efforts wouldn't be unwelcome and may get included
in the mod if they were of a high standard.
Re: AG2 Posted by SWATSiLeNt on Tue Nov 23rd 2004 at 8:55pm
SWATSiLeNt
141 posts
Posted 2004-11-23 8:55pm
141 posts 34 snarkmarks Registered: Nov 8th 2003 Location: Missouri
Thx reno