de_plaka

de_plaka

Re: de_plaka Posted by Pericolos0 on Sun May 30th 2004 at 2:07pm
Pericolos0
40 posts
Posted 2004-05-30 2:07pm
40 posts 44 snarkmarks Registered: May 30th 2004 Occupation: i is a student Location: Belgium
download nooow olskool cs type map! http://www.radioactivelego.com/hosted/peri/de_plaka.zip

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i can do better but i had to rush it because of the contest deadline :sad: but i added some photoshop sharpening to make it leet yea :biggrin:

btw the webcoder here need to read 'functional webdesign' by jacob nielsen cos its a bit f**ked up here (not working in mozilla etc)
Re: de_plaka Posted by ReNo on Sun May 30th 2004 at 2:12pm
ReNo
5457 posts
Posted 2004-05-30 2:12pm
ReNo
member
5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
It does work in Mozilla actually, and the poster of this thread may want to read the forum guidelines before posting a map in the wrong section :rolleyes:

Looks nice though, and congratulations on winning the contest :smile:

EDIT: Wierd, when I make a new line it doesn't show up once I post it :sad:
Re: de_plaka Posted by Gwil on Sun May 30th 2004 at 2:21pm
Gwil
2864 posts
Posted 2004-05-30 2:21pm
Gwil
super admin
2864 posts 315 snarkmarks Registered: Oct 13th 2001 Occupation: Student Location: Derbyshire, UK
ReNo said:
It does work in Mozilla actually, and the poster of this thread may want to read the forum guidelines before posting a map in the wrong section :rolleyes: Looks nice though, and congratulations on winning the contest :smile: EDIT: Wierd, when I make a new line it doesn't show up once I post it :sad:
Congratulations on winning the contest, it certainly does look nicely polished and presented..

What ReNo said, the site does work in Mozilla and is constantly updated and fixed to ensure cross browser compatibility - there may be bugs, but it certainly doesn't require any fancy webdesign books to fix :razz: :wink:

And yeah, if you post maps for feedback/critiques/amateur reviews, they belong in the "Maps" forum.

Consider this moved.

Edit: [color=white]The staff and owner of the site also would be eternally grateful if you shared your Mozilla bugs/problems with us in this thread -

http://www.snarkpit.com/forums.php?forum=1&topic=1481&322
[/color]

Thanks :smile:
Re: de_plaka Posted by Cassius on Sun May 30th 2004 at 2:22pm
Cassius
1989 posts
Posted 2004-05-30 2:22pm
Cassius
member
1989 posts 238 snarkmarks Registered: Aug 24th 2001
That's quite a way to make an introduction...

The map, I think, was not planned out very well. For every little part that's very crisp and good looking, you have some hugely overscaled texture or lighting error right next to it. I remember seeing the arched walkway for the first time, and thinking wow... it looked so good after flying through a bunch of totally square buildings.

The sea transition is very, very good, except for the graininess of the texture.

I gotta ask, though, did they really deliver on the 200 dollars?
Re: de_plaka Posted by ReNo on Sun May 30th 2004 at 2:28pm
ReNo
5457 posts
Posted 2004-05-30 2:28pm
ReNo
member
5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
Eeek, its not linked up to a map in his profile...insanity!

Looking at the screenshots again, there are definately areas which could have used work, but I appreciate you were working to a deadline. The harbour is the primary area of concern - the wharfs are extremely boring and unrealistic. How did you do the sea? Is it a skybox, or is a a hugely stretched texture to suggest the scale? Or is it some crazy combination :confused: It looks good in the screenshots, but if its a skybox it would look wierd as it wouldn't move as you move :sad:

Another issue is that the map looks good but I think thats mostly due to the textures. Thats not a bad thing, especially considering you made them yourself, but I do feel its rather bland architecturally in parts. Most buildings for instance are just nicely textured boxes.

/me reminds self this is the HL engine, and thats to be expected in a town map

EDIT: My new lines still aren't actually coming out as new lines! I'd best shimmy over to the suggestions and bugs thread.
Re: de_plaka Posted by Gollum on Sun May 30th 2004 at 2:32pm
Gollum
1268 posts
Posted 2004-05-30 2:32pm
Gollum
member
1268 posts 525 snarkmarks Registered: Oct 26th 2001 Occupation: Student Location: Oxford, England
Looks really nice :smile: What are the r_speeds like?
Re: de_plaka Posted by Pericolos0 on Sun May 30th 2004 at 2:39pm
Pericolos0
40 posts
Posted 2004-05-30 2:39pm
40 posts 44 snarkmarks Registered: May 30th 2004 Occupation: i is a student Location: Belgium
alright thanks for the comments. I know the architecture sucks and would have worked on that if it wern't for the deadline :sad: . It's the first town map i ever made and i'm now practicing to get better at modelling some nice architecture.

oh yea sorry if i insulted the webcoder here but its becos myrk asked me to post this map here and i couldnt because there was no form so i had to go to IE and post it there and that wouldnt work to because i had to submit my map first and didnt know where to do that so i didnt really care about posting it here anymore. But then myrk said i shud just post it at general and he'd move it then :razz:
Re: de_plaka Posted by Pericolos0 on Sun May 30th 2004 at 2:41pm
Pericolos0
40 posts
Posted 2004-05-30 2:41pm
40 posts 44 snarkmarks Registered: May 30th 2004 Occupation: i is a student Location: Belgium
Looks really nice :smile: What are the r_speeds like?
they average about 400. I kept it this low becos i wanted it to be the kind of fast fps clan map. It was good practice to get the detail out of the textures tho
Re: de_plaka Posted by Gwil on Sun May 30th 2004 at 2:54pm
Gwil
2864 posts
Posted 2004-05-30 2:54pm
Gwil
super admin
2864 posts 315 snarkmarks Registered: Oct 13th 2001 Occupation: Student Location: Derbyshire, UK
Pericolos0 said:
alright thanks for the comments. I know the architecture sucks and would have worked on that if it wern't for the deadline :sad: . It's the first town map i ever made and i'm now practicing to get better at modelling some nice architecture. oh yea sorry if i insulted the webcoder here but its becos myrk asked me to post this map here and i couldnt because there was no form so i had to go to IE and post it there and that wouldnt work to because i had to submit my map first and didnt know where to do that so i didnt really care about posting it here anymore. But then myrk said i shud just post it at general and he'd move it then :razz:
I wouldn't worry about it, it's not a big issue :razz: I just mentioned so you know for the future, if you decide to stay as a long term member :smile: Everyone is welcome here :razz:

You didn't insult the webcoder, we just clarified that he does try his hardest to make sure the site works in IE/Mozilla/Opera etc... :smile:

Take my comments with a pinch of salt, they were only light-hearted :smile:

P.S. Myrk- is a big mong :razz: beats him with a thorny stick
Re: de_plaka Posted by Gollum on Sun May 30th 2004 at 3:33pm
Gollum
1268 posts
Posted 2004-05-30 3:33pm
Gollum
member
1268 posts 525 snarkmarks Registered: Oct 26th 2001 Occupation: Student Location: Oxford, England
400 is excellent - well done!
Re: de_plaka Posted by ReNo on Sun May 30th 2004 at 4:11pm
ReNo
5457 posts
Posted 2004-05-30 4:11pm
ReNo
member
5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
Wow that is a nice low figure, good job :smile:

The form not showing up in Mozilla is a javascript problem I think. If you turn off javascript posting in your preferences here, then you will get the normal form and it will show up just fine.

You post your map in your profile here, which is worth doing if you plan on using the site much. Click the control panel link at the top right of any page and all will become clear :smile:
Re: de_plaka Posted by Myrk- on Sun May 30th 2004 at 8:13pm
Myrk-
2299 posts
Posted 2004-05-30 8:13pm
Myrk-
member
2299 posts 604 snarkmarks Registered: Feb 12th 2002 Occupation: CAD & Graphics Technician Location: Plymouth, UK
Yer you can't post a map in the mapping forum unless its in your profile, bit crap really.
Re: de_plaka Posted by $loth on Sun May 30th 2004 at 8:19pm
$loth
2256 posts
Posted 2004-05-30 8:19pm
$loth
member
2256 posts 292 snarkmarks Registered: Feb 27th 2004 Occupation: Student Location: South England
Nice looking map, very detailed, and gd job on keeping the r_speeds down!

wow, this quick reply thing is quite gd!
Re: de_plaka Posted by ReNo on Sun May 30th 2004 at 8:32pm
ReNo
5457 posts
Posted 2004-05-30 8:32pm
ReNo
member
5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
Not really Myrk, there isn't really any reason NOT to list a map in your profile if its worth posting on the maps forum, and it means Lep can add those spinkee bits to the top of the thread with screenshot thumbnails, download link, and so on.
Re: de_plaka Posted by Myrk- on Sun May 30th 2004 at 8:39pm
Myrk-
2299 posts
Posted 2004-05-30 8:39pm
Myrk-
member
2299 posts 604 snarkmarks Registered: Feb 12th 2002 Occupation: CAD & Graphics Technician Location: Plymouth, UK
True.... true...
Re: de_plaka Posted by 7dk2h4md720ih on Mon May 31st 2004 at 2:23pm
7dk2h4md720ih
1976 posts
Posted 2004-05-31 2:23pm
1976 posts 198 snarkmarks Registered: Oct 9th 2001
... so uuh, what did you do with the money? :D
Re: de_plaka Posted by Gorbachev on Mon May 31st 2004 at 10:44pm
Gorbachev
1569 posts
Posted 2004-05-31 10:44pm
1569 posts 264 snarkmarks Registered: Dec 1st 2002 Location: Vancouver, BC, Canada
Lots and lots of pr0n. Er, I mean study material.

About the map, I liked the textures a lot, the architecture wasn't bad, but wasn't outstanding either. No worries about it though since it was deadlined project.
Re: de_plaka Posted by GreenDragon on Tue Jun 1st 2004 at 7:33am
GreenDragon
132 posts
Posted 2004-06-01 7:33am
132 posts 23 snarkmarks Registered: Nov 24th 2002 Occupation: Drunken Idiot Location: Bc, Canada, eh?
Yes the map i tihnk was very well done...the transistion ingame with the sea to skybox...is just wounderful. I dont see any flwas with it and havent seen anything like that done before. The dod map (forget the name, but the beach one) really could have used this technique, and that was an offical map!

The map looks crisp, its not overly detailed, and not bleeding boring. The screenshots dont do it justice, playing this map with people..running about. The map is perfect.

Hence why it won :smile:
Re: de_plaka Posted by Pericolos0 on Tue Jun 8th 2004 at 8:23pm
Pericolos0
40 posts
Posted 2004-06-08 8:23pm
40 posts 44 snarkmarks Registered: May 30th 2004 Occupation: i is a student Location: Belgium
I gave all the money to homeless people and orphins
Re: de_plaka Posted by Junkyard God on Mon Nov 29th 2004 at 4:42pm
Junkyard God
654 posts
Posted 2004-11-29 4:42pm
654 posts 81 snarkmarks Registered: Oct 27th 2004 Occupation: Stoner/mucisian/level design Location: The Nether Regions
lol , i remember playing that map on my server, nice gameplay on it :smile:

nice looking too, water looks awsome :smile:

everything looks awsome tbh :smile:

nothing negative i could find, maybe it's a tad big for the average cs player but i like big realistic maps :smile:
Re: de_plaka Posted by Spartan on Mon Nov 29th 2004 at 7:27pm
Spartan
1204 posts
Posted 2004-11-29 7:27pm
Spartan
member
1204 posts 409 snarkmarks Registered: Apr 28th 2004
:eek: It looks even better than most peoples CS:S maps.
Re: de_plaka Posted by Forceflow on Mon Nov 29th 2004 at 8:12pm
Forceflow
2420 posts
Posted 2004-11-29 8:12pm
2420 posts 451 snarkmarks Registered: Nov 6th 2003 Occupation: Engineering Student (CS) Location: Belgium
Good lookin'
Re: de_plaka Posted by Pericolos0 on Tue Nov 30th 2004 at 5:56pm
Pericolos0
40 posts
Posted 2004-11-30 5:56pm
40 posts 44 snarkmarks Registered: May 30th 2004 Occupation: i is a student Location: Belgium
worst bump ever

but thanks :wink: