356 posts
66 snarkmarks
Registered:
Nov 11th 2004
Occupation: Student - Bioengineering
Location: Seattle, WA, USA
Ok, here goes...
materialPath: C:\Valve\Hammer\maps\HL2\HL2 DM\materials
Loading C:\Valve\Hammer\maps\HL2\HL2 DM\HL2 DM\boatrace.vmf
Detected multiplayer map, building linux dedicated server data
fixing up env_cubemap materials on brush sides...
0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 Processing areas... done (0)
Building Faces... done (1)
Chop Details... done (0)
Find Visible Detail Sides...
Merged 38 detail faces... done (0)
Merging details... done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (1)
writing C:\Valve\Hammer\maps\HL2\HL2 DM\HL2 DM\boatrace.prt... done (0)
Creating default cubemaps for env_cubemap using skybox sky_wasteland02...
Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10
Building Physics collision data...
done (1) (417084 bytes)
Building Physics collision data...
done (1) (926882 bytes)
Placing detail props : 0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10
Writing C:\Valve\Hammer\maps\HL2\HL2 DM\HL2 DM\boatrace.bsp
25 seconds elapsed
1 threads
reading c:\valve\hammer\maps\hl2\hl2 dm\hl2 dm\boatrace.bsp
reading c:\valve\hammer\maps\hl2\hl2 dm\hl2 dm\boatrace.prt
1861 portalclusters
5311 numportals
0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6 . . . 7 . . . 8 . . . 9 . . . 10 WARNING: Cluster portals saw into cluster
Optimized: 180800 visible clusters (0.00%)
Total clusters visible: 2888062
Average clusters visible: 1551
Building PAS...
Average clusters audible: 1860
visdatasize:874757 compressed from 893280
writing c:\valve\hammer\maps\hl2\hl2 dm\hl2 dm\boatrace.bsp
34 seconds elapsed
[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']
Loading c:\valve\hammer\maps\hl2\hl2 dm\hl2 dm\boatrace.bsp
9485 faces
9400905 square feet [1353730432.00 square inches]
85 displacements
60214 square feet [8670882.00 square inches]
9485 patches before subdivision
9485 patches after subdivision
6 direct lights
0 . . . 1 . . . 2 . . . 3 . . . 4 . . . 5 . . . 6
WARNING: Too many light styles on a face (10240,-4992,-143)
. .
WARNING: Too many light styles on a face (9216,-4992,-143)
WARNING: Too many light styles on a face (9216,-4512,-143)
WARNING: Too many light styles on a face (9712,-4992,-143)
WARNING: Too many light styles on a face (10208,-4992,-143)
WARNING: Too many light styles on a face (8288,-4992,-143)
WARNING: Too many light styles on a face (8688,-4992,-143)
WARNING: Too many light styles on a face (8992,-4512,-143)
WARNING: Too many light styles on a face (9184,-4992,-143)
WARNING: Too many light styles on a face (9184,-4512,-143)
WARNING: Too many light styles on a face (7070,-3677,129)
WARNING: Too many light styles on a face (6629,-3508,129)
WARNING: Too many light styles on a face (7036,-3666,129)
WARNING: Too many light styles on a face (6482,-3768,129)
WARNING: Too many light styles on a face (5905,-3553,129)
WARNING: Too many light styles on a face (6144,-3392,-143)
WARNING: Too many light styles on a face (6402,-3892,129)
WARNING: Too many light styles on a face (6142,-4334,129)
. 7 . . .
WARNING: Too many light styles on a face (5264,-3072,-143)
8
WARNING: Too many light styles on a face (3568,-2304,129)
WARNING: Too many light styles on a face (4064,-2512,129)
WARNING: Too many light styles on a face (3344,-2048,129)
WARNING: Too many light styles on a face (3568,-2544,129)
WARNING: Too many light styles on a face (4064,-2544,129)
WARNING: Too many light styles on a face (3344,-2544,129)
WARNING: Too many light styles on a face (3344,-3040,129)
WARNING: Too many light styles on a face (3600,-3040,129)
WARNING: Too many light styles on a face (5950,-3485,129)
WARNING: Too many light styles on a face (5656,-3938,129)
WARNING: Too many light styles on a face (5200,-3616,-143)
WARNING: Too many light styles on a face (5264,-3120,-143)
WARNING: Too many light styles on a face (5120,-4096,-143)
WARNING: Too many light styles on a face (5616,-3616,-143)
WARNING: Too many light styles on a face (5616,-3120,-143)
WARNING: Too many light styles on a face (5616,-4096,-143)
WARNING: Too many light styles on a face (6112,-3440,-143)
WARNING: Too many light styles on a face (5104,-4096,-143)
WARNING: Too many light styles on a face (5104,-4096,-143)
WARNING: Too many light styles on a face (5859,-4345,129)
WARNING: Too many light styles on a face (6063,-4345,129)
WARNING: Too many light styles on a face (5120,-4352,129)
WARNING: Too many light styles on a face (5616,-4352,129)
.
WARNING: Too many light styles on a face (5120,-4112,-143)
WARNING: Too many light styles on a face (5616,-4112,-143)
WARNING: Too many light styles on a face (4592,-4352,129)
WARNING: Too many light styles on a face (5088,-4352,129)
WARNING: Too many light styles on a face (4096,-4304,129)
WARNING: Too many light styles on a face (5104,-4112,-143)
WARNING: Too many light styles on a face (5104,-4112,-143)
WARNING: Too many light styles on a face (3104,-3344,129)
WARNING: Too many light styles on a face (3600,-3072,129)
WARNING: Too many light styles on a face (3216,-3872,129)
WARNING: Too many light styles on a face (3712,-3568,129)
WARNING: Too many light styles on a face (3552,-4064,129)
WARNING: Too many light styles on a face (3808,-4064,129)
WARNING: Too many light styles on a face (3072,-3616,-143)
WARNING: Too many light styles on a face (3072,-3120,-143)
WARNING: Too many light styles on a face (3072,-4096,-143)
WARNING: Too many light styles on a face (2048,-3616,-143)
WARNING: Too many light styles on a face (2048,-3120,-143)
WARNING: Too many light styles on a face (2048,-4096,-143)
WARNING: Too many light styles on a face (2544,-3616,-143)
WARNING: Too many light styles on a face (2544,-3120,-143)
WARNING: Too many light styles on a face (2544,-4096,-143)
WARNING: Too many light styles on a face (3040,-3616,-143)
WARNING: Too many light styles on a face (3040,-3120,-143)
WARNING: Too many light styles on a face (3040,-4096,-143)
WARNING: Too many light styles on a face (3568,-4096,129)
WARNING: Too many light styles on a face (3824,-4096,129)
WARNING: Too many light styles on a face (3072,-4608,-143)
WARNING: Too many light styles on a face (3568,-4896,-143)
WARNING: Too many light styles on a face (3072,-4992,-143)
WARNING: Too many light styles on a face (2048,-4992,-143)
WARNING: Too many light styles on a face (2048,-4512,-143)
WARNING: Too many light styles on a face (2544,-4992,-143)
WARNING: Too many light styles on a face (2544,-4512,-143)
WARNING: Too many light styles on a face (3040,-4992,-143)
WARNING: Too many light styles on a face (3040,-4512,-143)
.
WARNING: Too many light styles on a face (256,-1200,1601)
WARNING: Too many light styles on a face (0,-1200,1601)
WARNING: Too many light styles on a face (0,-1280,1601)
WARNING: Too many light styles on a face (256,-1280,1601)
. 9
WARNING: Too many light styles on a face (-145,-1056,1840)
WARNING: Too many light styles on a face (-175,-1056,1840)
WARNING: Too many light styles on a face (-512,-1200,1601)
WARNING: Too many light styles on a face (-576,-1200,1601)
WARNING: Too many light styles on a face (-592,-1200,1601)
WARNING: Too many light styles on a face (-592,-1280,1601)
WARNING: Too many light styles on a face (-112,-1280,1601)
.
WARNING: Too many light styles on a face (1024,-3616,-143)
WARNING: Too many light styles on a face (1024,-3120,-143)
WARNING: Too many light styles on a face (1024,-4096,-143)
WARNING: Too many light styles on a face (1520,-3616,-143)
WARNING: Too many light styles on a face (1520,-3120,-143)
WARNING: Too many light styles on a face (1520,-4096,-143)
WARNING: Too many light styles on a face (2016,-3616,-143)
WARNING: Too many light styles on a face (2016,-3120,-143)
WARNING: Too many light styles on a face (2016,-4096,-143)
WARNING: Too many light styles on a face (0,-3616,-143)
WARNING: Too many light styles on a face (0,-3120,-143)
WARNING: Too many light styles on a face (0,-4096,-143)
WARNING: Too many light styles on a face (496,-3616,-143)
WARNING: Too many light styles on a face (496,-3120,-143)
WARNING: Too many light styles on a face (496,-4096,-143)
WARNING: Too many light styles on a face (992,-3616,-143)
WARNING: Too many light styles on a face (992,-3120,-143)
WARNING: Too many light styles on a face (992,-4096,-143)
WARNING: Too many light styles on a face (1024,-4992,-143)
WARNING: Too many light styles on a face (1024,-4512,-143)
WARNING: Too many light styles on a face (1520,-4992,-143)
WARNING: Too many light styles on a face (1520,-4512,-143)
WARNING: Too many light styles on a face (2016,-4992,-143)
WARNING: Too many light styles on a face (2016,-4512,-143)
WARNING: Too many light styles on a face (0,-4992,-143)
WARNING: Too many light styles on a face (0,-4512,-143)
WARNING: Too many light styles on a face (496,-4992,-143)
WARNING: Too many light styles on a face (496,-4512,-143)
WARNING: Too many light styles on a face (992,-4992,-143)
WARNING: Too many light styles on a face (992,-4512,-143)
WARNING: Too many light styles on a face (-1024,-3616,-143)
WARNING: Too many light styles on a face (-1024,-3120,-143)
WARNING: Too many light styles on a face (-1024,-4096,-143)
WARNING: Too many light styles on a face (-544,-3616,-143)
WARNING: Too many light styles on a face (-544,-3120,-143)
WARNING: Too many light styles on a face (-544,-4096,-143)
WARNING: Too many light styles on a face (-48,-3616,-143)
WARNING: Too many light styles on a face (-48,-3120,-143)
WARNING: Too many light styles on a face (-48,-4096,-143)
WAR