Re: How the ****
Posted by Baddog on
Sun Dec 12th 2004 at 9:31am
79 posts
8 snarkmarks
Registered:
Dec 6th 2004
Location: Portland,Oregon USA
I have my rope or chain made for my light I made a prop_physic for my
light thingy and it doesnt show up in my map. How do I do this?
Re: How the ****
Posted by azelito on
Sun Dec 12th 2004 at 10:19am
Posted
2004-12-12 10:19am
azelito
member
570 posts
127 snarkmarks
Registered:
Aug 8th 2002
Occupation: Wierdness
Location: Sweden
Now this is a question! A rope can carry a ragdoll but not a physbox it seems. Now why is it like this? Im dying to find out.
I suppose this is a answer, it doesnt work. Ragdoll entity does though.
Re: How the ****
Posted by Corona on
Sun Dec 12th 2004 at 3:49pm
43 posts
4 snarkmarks
Registered:
Aug 31st 2003
Location: Holland
place light dynamic, set parent: Lamp
Place a brush with func_physics, call it lamp
Make a move_rope, set parent to lamp.
Make a keyframe rope on the ceiling, and make it connect with the move_rope
Make a phys_lengthconstraint, and set entity 1 = keyframe_rope, entity 2 = lamp.
Done!
Re: How the ****
Posted by Gwil on
Sun Dec 12th 2004 at 7:04pm
Gwil
super admin
2864 posts
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Oct 13th 2001
Occupation: Student
Location: Derbyshire, UK
Please give your topics more descriptive titles Baddog, and don't swear in topic titles (even with ****'s), it's lame :smile:
Giving it a name like "ropes and physics" or something, anything
descriptive which could help someone else if they see the name of tjhe
topic and have a similar problem..
Re: How the ****
Posted by Corona on
Sun Dec 12th 2004 at 8:15pm
43 posts
4 snarkmarks
Registered:
Aug 31st 2003
Location: Holland
seeing as I tried to do what I just told, and see that it didnt work, how can u slap a ragdoll directly onto a rope?