Re: "material not found"!
Posted by Nanodeath on
Mon Dec 20th 2004 at 8:28am
356 posts
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Registered:
Nov 11th 2004
Occupation: Student - Bioengineering
Location: Seattle, WA, USA
As some of you may know I'm working on a snow map for HL2: DM, and I used a texture I exported from CS: S. I have almost everything working: the texture is visible in Hammer, the texture is visible ingame, the texture automatically downloads to clients when they join the game, however even with full compiles the snow never has any lighting! I'm uh, guessing it has something to do with the
material "customtex/snow01" not found
Material not found!: CUSTOMTEX/SNOW01
error I'm getting near the top of the compile log (nothing else is relevant, I believe). Any ideas of how to get the compiler to recognize the texture? I've tried every location I can think of...the vmf location, the bsp location, the vbsp directory, a couple different directories in the source sdk folder (hl2mp_sample_content and sdkcontent)...and I'm lost. I want my lighting! :razz: I'd appreciate any suggestions...
Re: "material not found"!
Posted by Nanodeath on
Mon Dec 20th 2004 at 6:34pm
356 posts
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Nov 11th 2004
Occupation: Student - Bioengineering
Location: Seattle, WA, USA
Yeah, that's where I got started....can someone tell me all the places I should have a copy of the customtex folder? Because I'm still confused...
Re: "material not found"!
Posted by Tracer Bullet on
Mon Dec 20th 2004 at 6:38pm
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May 22nd 2003
Occupation: Graduate Student (Ph.D)
Location: Seattle WA, USA
This is a shot in the dark, but are you sure you got all of the material information ported over in the vmt file? it may be that you have the image, but none of the material properties such as shaders etc.
Re: "material not found"!
Posted by Nanodeath on
Mon Dec 20th 2004 at 8:06pm
356 posts
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Registered:
Nov 11th 2004
Occupation: Student - Bioengineering
Location: Seattle, WA, USA
I just extracted it from CS: S and modfied it a little...it says
LightmappedGeneric
{
"$basetexture" "customtex/snow01"
"$surfaceprop" "snow"
}
So...??
Re: "material not found"!
Posted by Nanodeath on
Tue Dec 21st 2004 at 5:29pm
356 posts
66 snarkmarks
Registered:
Nov 11th 2004
Occupation: Student - Bioengineering
Location: Seattle, WA, USA
Nevermind, the SDK update fixed it.