dm_combinebase

dm_combinebase

Re: dm_combinebase Posted by Guessmyname on Tue Dec 21st 2004 at 7:02pm
Guessmyname
342 posts
Posted 2004-12-21 7:02pm
342 posts 173 snarkmarks Registered: Dec 6th 2004
This map has gone through a major overhaul because in the previous version the gameplay was cack. I've also read the trio of Game Design Theories for HLDM in the HL1 tut section. It includes some ineresting traps and some clever ambush points. Also if you spot the trapper quick enough, you can get the jump on him!

I'll post screenshots as soon as I get some - whilst the layout and traps are fine the architecture looks horrible (it will be changed!) and I haven't fully finsihed lighting it yet.
Re: dm_combinebase Posted by Guessmyname on Tue Dec 21st 2004 at 9:55pm
Guessmyname
342 posts
Posted 2004-12-21 9:55pm
342 posts 173 snarkmarks Registered: Dec 6th 2004
Lighting done!

I need to add some more corridors - some bits are being left out

PS Can the current version of the map be downloadable from Snarkpit? I would like some info, but I fear that post sending it to valve-erc it might get shoved in a map pack...
Re: dm_combinebase Posted by Junkyard God on Tue Dec 21st 2004 at 10:18pm
Junkyard God
654 posts
Posted 2004-12-21 10:18pm
654 posts 81 snarkmarks Registered: Oct 27th 2004 Occupation: Stoner/mucisian/level design Location: The Nether Regions
post some screenies m8, so we can see it we are all verry exited to see the map... :/

no just kidding, if you post some screenies you might get some good hints on improvements :smile:
Re: dm_combinebase Posted by Guessmyname on Tue Dec 21st 2004 at 10:44pm
Guessmyname
342 posts
Posted 2004-12-21 10:44pm
342 posts 173 snarkmarks Registered: Dec 6th 2004
The problem with screen shots are that they can only show the arcitecture and as i said i haven't started making it look nice yet. Gameplay comes first.
Re: dm_combinebase Posted by Cassius on Tue Dec 21st 2004 at 10:57pm
Cassius
1989 posts
Posted 2004-12-21 10:57pm
Cassius
member
1989 posts 238 snarkmarks Registered: Aug 24th 2001
Why make a forum post about the gameplay?
Re: dm_combinebase Posted by Junkyard God on Wed Dec 22nd 2004 at 8:54am
Junkyard God
654 posts
Posted 2004-12-22 8:54am
654 posts 81 snarkmarks Registered: Oct 27th 2004 Occupation: Stoner/mucisian/level design Location: The Nether Regions
you could alease post a dl to the file then to let us cheack the gameplay becouse a forums post with nothing to juge is quite useless i'm afraid
Re: dm_combinebase Posted by Guessmyname on Wed Dec 22nd 2004 at 10:05am
Guessmyname
342 posts
Posted 2004-12-22 10:05am
342 posts 173 snarkmarks Registered: Dec 6th 2004
I don't know where to host it, it is possible for the snarkpit to host it?

EDIT: Ah screw it send to valve-erc. And I'll warn them that its not even a beta yet

ANOTHER EDIT: This will take some time, maybe even a day so bye for now
Re: dm_combinebase Posted by Guessmyname on Wed Dec 22nd 2004 at 10:34am
Guessmyname
342 posts
Posted 2004-12-22 10:34am
342 posts 173 snarkmarks Registered: Dec 6th 2004
Okay. Where / how do you send them maps?

EDIT: The overall "blueprints" of combinebase, here: http://img144.exs.cx/my.php?loc=img144&image=dmbsblueprints9qy.gif
Re: dm_combinebase Posted by Guessmyname on Thu Dec 23rd 2004 at 12:00pm
Guessmyname
342 posts
Posted 2004-12-23 12:00pm
342 posts 173 snarkmarks Registered: Dec 6th 2004
Re: dm_combinebase Posted by Orpheus on Thu Dec 23rd 2004 at 12:21pm
Orpheus
13860 posts
Posted 2004-12-23 12:21pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
<DIV class=quote>
<DIV class=quotetitle>? quoting Guessmyname</DIV>
<DIV class=quotetext>Hows this for architechture?

http://img145.exs.cx/my.php?loc=img145&image=pic4fp.gif

</DIV></DIV>

dude, i am going to send you a link to my briefcase.. if you like, follow it.

your images need help, they look like they were made in paint :lol:
try saving them to .jpg
Re: dm_combinebase Posted by ReNo on Thu Dec 23rd 2004 at 12:24pm
ReNo
5457 posts
Posted 2004-12-23 12:24pm
ReNo
member
5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
ROFL :lol: I've never seen anyone post such low quality pictures before, you must really be getting to people Orph :razz:

Guessmyname, GIF's are really meant for website graphics that use few
colours, while JPEG's are for better for images with lots of colour and
variation in them (such as photos and map screenshots).
Re: dm_combinebase Posted by Orpheus on Thu Dec 23rd 2004 at 12:28pm
Orpheus
13860 posts
Posted 2004-12-23 12:28pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
<DIV class=quote>
<DIV class=quotetitle>? quoting ReNo</DIV>
<DIV class=quotetext>ROFL :lol: I've never seen anyone post such low quality pictures before, you must really be getting to people Orph :razz:

</DIV></DIV>

its not funny, it was actually one of my concerns when that other asswipe stated his s**t :sad:

i sent this fella my link to my briefcase, perhaps it will help him.
tis a shame when this occurs, because of an incident elsewhere. :cry:

[edit] look at the file sizes, the quality isnt bad because the size is to small.