complex solids

complex solids

Re: complex solids Posted by kdhunt2000 on Fri Dec 24th 2004 at 5:48pm
kdhunt2000
98 posts
Posted 2004-12-24 5:48pm
98 posts 20 snarkmarks Registered: Dec 19th 2004 Location: USA
I want to make a fan blade that looks good but all I know how to do is make squares triangles etc. I want a different one, one that is not symmetrical. Like one that is a shape I would have to make customly. How would I do that?
Re: complex solids Posted by synax on Fri Dec 24th 2004 at 5:53pm
synax
16 posts
Posted 2004-12-24 5:53pm
synax
member
16 posts 2 snarkmarks Registered: Dec 16th 2004
I'd say your best bet is to create your own model and import it. It
doesn't seem like a good idea to construct such a detailed object out
of brushes.
Re: complex solids Posted by Tracer Bullet on Fri Dec 24th 2004 at 6:04pm
Tracer Bullet
2271 posts
Posted 2004-12-24 6:04pm
2271 posts 445 snarkmarks Registered: May 22nd 2003 Occupation: Graduate Student (Ph.D) Location: Seattle WA, USA
You CAN do things like that with brushes, but just like any 3D model, you'll need to construct it from primitives. ALL game models, however complex, are made entirely from triangles.
Re: complex solids Posted by kdhunt2000 on Fri Dec 24th 2004 at 6:45pm
kdhunt2000
98 posts
Posted 2004-12-24 6:45pm
98 posts 20 snarkmarks Registered: Dec 19th 2004 Location: USA
I see, ty I'll try some modelling.