Re: In GENERAL
Posted by Dark|Killer on
Tue Dec 28th 2004 at 3:55pm
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uhh guyz...i need one of the pro mappers to tell me this...i am starting mapping made like 3 maps till now...(noobish)...but i wanna have this quick tip...should i start making DM maps or single player maps...im still learning...new stuff each day lol...but i really wanna know...which to start first in...
Sorry moderators for asking this when its not such a problem...but i really want prop opinions from u guyz...even any of the peeps who are here...especially PROS !!
plz answer me and i would be pleased :smile:
Re: In GENERAL
Posted by Night-Wolf on
Tue Dec 28th 2004 at 4:30pm
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I would say, make what YOU want to play. :biggrin:
Re: In GENERAL
Posted by Dark|Killer on
Tue Dec 28th 2004 at 4:34pm
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that wasnt wat i wanted :razz:
any other "better" suggestion??
Re: In GENERAL
Posted by Dark|Killer on
Tue Dec 28th 2004 at 5:18pm
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Location: Dubai (Middle East)
Why isnt any 1 out there to help me ??
Re: In GENERAL
Posted by habboi on
Tue Dec 28th 2004 at 5:23pm
habboi
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When i 1st mapped i mapped for the old half life and started messing with models, monsters gunz etc
i went on to cs and made a couple of maps that my friends described how they should be!
After a while i mapped for mods that were similar to death match and well hl2 came out and by then i had the power of source in my pocket and started mapping for css and started on willitia and then i came to hl2 mapping and had a little go and thought it isnt as fun as cs:s in my opinion as it is one player and so i came to hl2dm and found that it had more options and was online at the same time :wink:
I still map for cs:s but sometimes i like to spend time making one detailed room and add on to it then compile and see errors and carry on etc
a good example is to make a room in a good shape and then use window textures and build walls around them, cut out the window picture and build wooden frames around the edges (if its wood that is) and start making more detail etc, use decals, models are the best since they have lots of detail and take less space than brush based objects!
Try this and then you will get lots of experience and the game i think you should map for first is hl2dm to be honest its a great game with many possibilities
2nd should be cs:s as all your friends can play it and see it :wink: and it has different types of games so you have many choices to be applied to your map :smile:
enjoy
Re: In GENERAL
Posted by Dark|Killer on
Tue Dec 28th 2004 at 5:32pm
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Location: Dubai (Middle East)
Hey man thx...i really appreciate that :smile:
but 1 thing :
"a good example is to make a room in a good shape and then use window textures and build walls around them, cut out the window picture and build wooden frames around the edges (if its wood that is) and start making more detail etc, use decals, models are the best since they have lots of detail and take less space than brush based objects!"
can u really tell me (EXPLAIN) to me more about these...cuzz these are my weak point in mapping (DETAILING)...its hard...and makes the game lag...
Re: In GENERAL
Posted by Nickelplate on
Tue Dec 28th 2004 at 7:16pm
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here's a rule of thumb for new mappers: Don't release a map until you've at least 1 year experience with mapping. it takes a while to get a feel for all the ents and all the nuances of the game before a REALLY good map can be made.
Re: In GENERAL
Posted by G.Ballblue on
Tue Dec 28th 2004 at 7:23pm
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Personally, I'd do single player first -- but HL2's monster/AI setup is a lot more complex than the ones in the original HL, so don't be suprised if you have "blind" monsters!
Night Wolf probably had the best suggestion though: Make what YOU enjoy playing!
Re: In GENERAL
Posted by Dark|Killer on
Tue Dec 28th 2004 at 7:27pm
758 posts
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Dec 22nd 2004
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Location: Dubai (Middle East)
the problem is I ENJOY BOTH !! but i cant do 2 kinds in the same time
Re: In GENERAL
Posted by Dark|Killer on
Wed Dec 29th 2004 at 12:26pm
Posted
2004-12-29 12:26pm
758 posts
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Registered:
Dec 22nd 2004
Occupation: Student
Location: Dubai (Middle East)
well...i think ur right dude...ill start making maps for DM