Tools Skybox

Tools Skybox

Re: Tools Skybox Posted by Guessmyname on Tue Jan 4th 2005 at 5:26pm
Guessmyname
342 posts
Posted 2005-01-04 5:26pm
342 posts 173 snarkmarks Registered: Dec 6th 2004
Does stretching the Tools Skybox Texture (for a 2D skybox) to fit your brushes help reduce lag etc?

I'm going to compile a test but I might as well ask while I'm here
Re: Tools Skybox Posted by Tracer Bullet on Tue Jan 4th 2005 at 5:42pm
Tracer Bullet
2271 posts
Posted 2005-01-04 5:42pm
2271 posts 445 snarkmarks Registered: May 22nd 2003 Occupation: Graduate Student (Ph.D) Location: Seattle WA, USA
I highly doubt it. I don't believe any of the texture alignment and scaling information is relevant when you are using the sky texture. My guess is that the compiler just discards it.
Re: Tools Skybox Posted by SaintGreg on Tue Jan 4th 2005 at 6:22pm
SaintGreg
212 posts
Posted 2005-01-04 6:22pm
212 posts 51 snarkmarks Registered: Dec 3rd 2004
Yeah I believe that the skybox is the first thing that is rendereed and
anything textured sky is just sort of clear to let you see through to
it.