Re: move
Posted by CHillDice on
Wed Jan 5th 2005 at 1:11am
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Dec 29th 2004
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Location: USA
I was just wondering now one can make it so Gordon cant move and just then his head.
I want to make an opening scene like opposing forces with you strapped into an airplane seat!!! Any ideas on how I could??
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Spawn inside of an invisible brush?
Re: move
Posted by Leperous on
Wed Jan 5th 2005 at 11:35am
Posted
2005-01-05 11:35am
Leperous
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You mean like when you're strapped into the pods near the end of the game? That's actually a vehicle, though you'll have to do your own research on how you start a map with the player in it :razz:
Re: move
Posted by Mephs on
Wed Jan 5th 2005 at 1:22pm
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I don't know if the same principle would work in hl2 but in hl1 if you tie a train with a clip brush you can move the brush over/around the player. This stops the player moving while it passes through or stays around him but doesn't physically shove him around.