curved brushes

curved brushes

Re: curved brushes Posted by LittleGetty on Sun Jan 16th 2005 at 10:28pm
LittleGetty
24 posts
Posted 2005-01-16 10:28pm
24 posts 22 snarkmarks Registered: Jan 15th 2005
I've seen in some maps, people have curved brushes, like for a corner of a hallway, or a tunnel. How do you do that?
Re: curved brushes Posted by Orpheus on Sun Jan 16th 2005 at 10:30pm
Orpheus
13860 posts
Posted 2005-01-16 10:30pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
a good place to start, would be searching the HL1 tutorial section on the subject.

architecture tutorial are mostly compatable from HL1 to HL2
Re: curved brushes Posted by Sam37 on Sun Jan 16th 2005 at 10:33pm
Sam37
47 posts
Posted 2005-01-16 10:33pm
Sam37
member
47 posts 5 snarkmarks Registered: Dec 15th 2004 Occupation: Student Location: UK
Use the clipping tool ( second last pic button),

or

To make it properly use a few brushes and then vertex manipulate them into shape. I recommend having a cylinder there to guide you. delete afterwards!

By the way vertex manipulation is the last pic button (not as complicated as it sounds, just drag points to change the shape :smile: ). Making the brushes of the curve a Func_detail would be a good idea (Ctrl + T) then choose it from the drop down menu).

Good luck :smile:
Re: curved brushes Posted by omegaslayer on Sun Jan 16th 2005 at 10:34pm
omegaslayer
2481 posts
Posted 2005-01-16 10:34pm
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
Clipping, and vertex tool are good for this, but do a search first.