Scripted Sentence Help

Scripted Sentence Help

Re: Scripted Sentence Help Posted by Med_MapGuy on Mon Jan 17th 2005 at 11:18am
Med_MapGuy
6 posts
Posted 2005-01-17 11:18am
6 posts 1 snarkmarks Registered: Jan 17th 2005 Occupation: Student Location: Philippines
I still don't quite get it until now... How can I let Alyx, Barney, or other NPC actors speak lines from the single-player game? Why is the sentence.txt I found in the .GCF file limited only to in-game combine chatter?

Do I have to use the choreograph sequence trigger for the NPCs to actually say something? If I make a custom sequence with new sound using FacePoser for my map, is that custom sequence saved inside the map file or is it a seperate file that I have to zip with my map?

Please... I'm desperate...

Better yet: Is there a good, detailed scripted sentence tutorial somewhere around the net?
Re: Scripted Sentence Help Posted by Orpheus on Mon Jan 17th 2005 at 11:20am
Orpheus
13860 posts
Posted 2005-01-17 11:20am
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
OFF TOPIC: i know this guy.. /me waves. :wavey:
Re: Scripted Sentence Help Posted by Med_MapGuy on Mon Jan 17th 2005 at 1:43pm
Med_MapGuy
6 posts
Posted 2005-01-17 1:43pm
6 posts 1 snarkmarks Registered: Jan 17th 2005 Occupation: Student Location: Philippines
Orphy? From Prefabland? Hmm... :razz:

I seem to have this new bug in the FacePoser...
Programming error: CMaterial System :: Bind NULL material

What does that mean? Aside from these strange messages I get from the output window, I also get this program crashing bug everytime I load a new model! What the heck is going on here?!
Re: Scripted Sentence Help Posted by Orpheus on Mon Jan 17th 2005 at 1:56pm
Orpheus
13860 posts
Posted 2005-01-17 1:56pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
i personally don't know but we have some sharp cookies around here, perhaps one of them can assist.

try to keep the comments/questions one to a topic though, if something new crops up, start a new thread, but if its all-in-one dilemma, one thread will do.

welcome to the snarkpit,took you long enough :smile:

ask fishy, he is our local model man. assuming it really is a model issue.
Re: Scripted Sentence Help Posted by Med_MapGuy on Tue Jan 18th 2005 at 1:08am
Med_MapGuy
6 posts
Posted 2005-01-18 1:08am
6 posts 1 snarkmarks Registered: Jan 17th 2005 Occupation: Student Location: Philippines
Their was that stint on Warcraft... but thats over!

I searched everywhere in this site for a scripted sentence tutorial but I haven't found a single thing. I just wish someone could help me here! Maybe I will ask Fishy... but my problem isn't necessarily about the models... But I'll try.

In the mean time, this is my new problem:
How come when I made a new sentences.txt with new "sentences" for NPCs like barney to say stuff from the single-player game, when I load HL2 the sounds just won't work?

I mean, the NPCs just stand there despite the fact that I have a complete set of triggers to activate my custom scripted_sentence and I typed in the correct path of the wav in the sentences.txt? I placed the sentences.txt on the scripts folder on the HL2 directory... What am I doing wrong??

Someone please help!
Re: Scripted Sentence Help Posted by Orpheus on Tue Jan 18th 2005 at 10:39am
Orpheus
13860 posts
Posted 2005-01-18 10:39am
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
i dunno about the sentences either, funny, i see you are not the only one too, because i see at least one other in recent history. :sad:

you may be the lucky individual whom came up with a new problem, and the answer may be slow in coming.

good luck.
Re: Scripted Sentence Help Posted by Carcase on Sat Mar 19th 2005 at 2:36am
Carcase
145 posts
Posted 2005-03-19 2:36am
Carcase
member
145 posts 15 snarkmarks Registered: Nov 15th 2003 Location: Northern Virginia
can someone help this guy? cuz i need help too!
Re: Scripted Sentence Help Posted by French Toast on Sat Mar 19th 2005 at 2:49am
French Toast
3043 posts
Posted 2005-03-19 2:49am
3043 posts 304 snarkmarks Registered: Jan 16th 2005 Occupation: Kicking Ass Location: Canada
Nobody is going to help this guy because he had 3 snarkmarks on Jan. 17th. I don't think he is very active and I think that you should start a new topic.
Re: Scripted Sentence Help Posted by Leperous on Sat Mar 19th 2005 at 10:54am
Leperous
3382 posts
Posted 2005-03-19 10:54am
Leperous
Creator of SnarkPit!
member
3382 posts 1635 snarkmarks Registered: Aug 21st 2001 Occupation: Lazy student Location: UK
There are other sentences_*.txt files you can use in some of the GCFs, get the sentence names from that.
Re: Scripted Sentence Help Posted by Orpheus on Sat Mar 19th 2005 at 11:03am
Orpheus
13860 posts
Posted 2005-03-19 11:03am
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
<DIV class=quote>
<DIV class=quotetitle>? quoting French Toast</DIV>
<DIV class=quotetext>Nobody is going to help this guy because he had 3 snarkmarks on Jan. 17th. I don't think he is very active and I think that you should start a new topic. </DIV></DIV>

this guys is a friend of mine and i would take it real personal if you didn't remember that.

his newness has nothing to do with this. its more likely that the massive influx of new questions moved it down the list till it was forgotten.

i will no more allow you to badmouth him, than someone bad mouthing you in another forum.. :sad:
if its exactly the same issue, he need not begin a new thread BTW.
Re: Scripted Sentence Help Posted by French Toast on Sat Mar 19th 2005 at 2:20pm
French Toast
3043 posts
Posted 2005-03-19 2:20pm
3043 posts 304 snarkmarks Registered: Jan 16th 2005 Occupation: Kicking Ass Location: Canada
I wasn't badmouthing him, I was simply stating that he doesn't seem to be an active member, I didn't intend for you to take me pointing that out so personally.
Re: Scripted Sentence Help Posted by Orpheus on Sat Mar 19th 2005 at 2:40pm
Orpheus
13860 posts
Posted 2005-03-19 2:40pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
<DIV class=quotetitle>? quoting French Toast</DIV>
<DIV class=quotetext>Nobody is going to help this guy because he had 3 snarkmarks on Jan. 17th.</DIV>
<DIV class=quotetext> </DIV>
<DIV class=quotetext> </DIV>
<DIV class=quotetext> </DIV>
<DIV class=quotetext>
<DIV class=quotetext> </DIV>
<DIV class=quotetext>dude, can you define exactly how many ways there is to read this sentence?</DIV>
<DIV class=quotetext>as i said, i would defend you elsewhere under the same circumstances. i tend to take it real personal when people be evil in this manner.</DIV></DIV>
Re: Scripted Sentence Help Posted by Leperous on Sat Mar 19th 2005 at 2:55pm
Leperous
3382 posts
Posted 2005-03-19 2:55pm
Leperous
Creator of SnarkPit!
member
3382 posts 1635 snarkmarks Registered: Aug 21st 2001 Occupation: Lazy student Location: UK
The aim/point in this forum is to have one editing thread ever per question, so I don't want him posting in a new topic...
Re: Scripted Sentence Help Posted by Orpheus on Sat Mar 19th 2005 at 3:01pm
Orpheus
13860 posts
Posted 2005-03-19 3:01pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
we have agreed twice in one day. perhaps we shouldn't press our luck :biggrin: