Re: Jump height different in LAN and server modes?
Posted by Edge3000 on
Mon Jan 24th 2005 at 6:56pm
22 posts
2 snarkmarks
Registered:
Dec 29th 2004
Location: Canada
I've been testing the map I'm working on in LAN mode so no one can connect to it.
Everything runs fine and I can jump over walls 32 units high
When I run it normally and a server is made (not a dedicated one) the
jump height seems to be cut in half and I can just barely jump over
benches and have no chance of jumping over the 32unit high walls...
gameplay on my map is ruined because of this.
Also the physics are horrible, and when I walk into props and try to
jump over them its all jittery. I imagine this is just because its not
a dedicated server, though I would think it would perform better than
that with just me on.. it runs fine in LAN mode.
This happens to me with any map its not specific to mine.
The main thing Im worried about is the jump height because it totally
ruins gameplay not being able to jump over hardly anything. I never
changed any server settings so why is there so much difference between
LAN and server modes?? I thought 32 was the height you are
supposed to be able to jump so I dont know why I cant jump that high in
server mode.
Re: Jump height different in LAN and server modes?
Posted by RaPtoR on
Mon Jan 24th 2005 at 7:34pm
RaPtoR
member
212 posts
61 snarkmarks
Registered:
Jan 1st 2005
Location: Sweden
I think the physics are worse over the internet than over LAN:s. Probably to reduce the ammount of lag.
You could enclose your whole map in a trigger_gravity brush and set the
"Gravity" to 0.9 to improve the gameplay on your map.
Re: Jump height different in LAN and server modes?
Posted by Corona on
Mon Jan 24th 2005 at 7:47pm
43 posts
4 snarkmarks
Registered:
Aug 31st 2003
Location: Holland
when can you jump a 32 unit high wall, and when cant u jump over it?
Re: Jump height different in LAN and server modes?
Posted by Edge3000 on
Mon Jan 24th 2005 at 11:46pm
Posted
2005-01-24 11:46pm
22 posts
2 snarkmarks
Registered:
Dec 29th 2004
Location: Canada
If Im running in LAN mode I can jump 32 units high. If I run hl2dm
normally so that it makes an internet server, I cant jump that high.
Re: Jump height different in LAN and server modes?
Posted by Leperous on
Tue Jan 25th 2005 at 1:06am
Leperous
Creator of SnarkPit!
member
3382 posts
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Registered:
Aug 21st 2001
Occupation: Lazy student
Location: UK
You should be able to duck-jump a wee bit under 64 units, test that too.