Light Troubles

Light Troubles

Re: Light Troubles Posted by Sixsixone on Mon Dec 6th 2004 at 11:43am
Sixsixone
4 posts
Posted 2004-12-06 11:43am
4 posts 0 snarkmarks Registered: Dec 6th 2004 Location: England
Hello, Just joined, great tutorials by the way. I've just started
mapping, I wanted to learn in HL1 but never got around to it. But now
HL2 is out, and there is so much to do, i deiced to give it ago. So
far, i'm doing ok. I have a light_dynamic entity, with an orange glow.
It works, but I have a lamp on my celling, and it doesn't light up.
I've told the lamp model that its light source is that entity, but
still nothing. I've put an info_light in, and pointed the lamp to that,
but still, nothing.

Any help would be awsome.

Thanks

Edit: Here is a picture, just incase its any help explaining my problem

User posted image
Re: Light Troubles Posted by Leperous on Mon Dec 6th 2004 at 11:54am
Leperous
3382 posts
Posted 2004-12-06 11:54am
Leperous
Creator of SnarkPit!
member
3382 posts 1635 snarkmarks Registered: Aug 21st 2001 Occupation: Lazy student Location: UK
info_light? I don't have any entities called that, only an info_lighting (which does the same thing as you describe).

But first, move your light entity to where it should be coming from, i.e. out of the light (not slightly to the side). And secondly, move the info_light so it's about 32-64 units underneath the light and see if that works.

If you're still having problems, have you tried replacing your light_dynamic with a light or light_spot entity? (and use some env_sprite glows etc.)
Re: Light Troubles Posted by Sixsixone on Mon Dec 6th 2004 at 12:34pm
Sixsixone
4 posts
Posted 2004-12-06 12:34pm
4 posts 0 snarkmarks Registered: Dec 6th 2004 Location: England
Sorry, i typed that wrong, it was info_lighting.

I did what you said but still with no results. Is there anything i need
to connect to each other? E.g, info_lighting to something or etc.

Thank you for your help.
Re: Light Troubles Posted by 7dk2h4md720ih on Mon Dec 6th 2004 at 12:54pm
7dk2h4md720ih
1976 posts
Posted 2004-12-06 12:54pm
1976 posts 198 snarkmarks Registered: Oct 9th 2001
On an unrelated note, it's bad to have world brushes intersecting. The roof you have selected in the picture is the culprit.
Re: Light Troubles Posted by RaPtoR on Mon Feb 14th 2005 at 1:29pm
RaPtoR
212 posts
Posted 2005-02-14 1:29pm
RaPtoR
member
212 posts 61 snarkmarks Registered: Jan 1st 2005 Location: Sweden
Hi, i bounching this old thread cuz, it hasn't been solved and i have the same problem. I've made a lamp:

User posted image

But as you see, the lamp itself, dosn't get lit up by the
light_dynamic, since its aimed down. I made this lamp following
this
tutorial
and it shows clearly that the author made it work. But
how?
Re: Light Troubles Posted by cbk on Tue Feb 15th 2005 at 1:51am
cbk
30 posts
Posted 2005-02-15 1:51am
cbk
member
30 posts 83 snarkmarks Registered: Jan 2nd 2005 Location: Canada
Well, i'm guessing you followed my tutorial on this right?
If you did then everything should work. something you might want to check...
Make sure that your light_dynamic entity is not inside the prop itself!
i've had the same problem as you are now, and is how i fixed mine.
:kitty:
Re: Light Troubles Posted by Sp3ctre on Tue Feb 15th 2005 at 6:18pm
Sp3ctre
27 posts
Posted 2005-02-15 6:18pm
Sp3ctre
member
27 posts 23 snarkmarks Registered: Dec 11th 2004 Occupation: Student Location: Italy
I know that a dynamic light only casts direct light. Looking at the 2nd
screenshot: maybe your lamp remains dark because the only light source
doesn't affect it(the walls doesn't bounce that light)?

If the entity is under the lamp, try lightning it with another subtle
light or try with an origin lightning hack (don't remind how it's
called, but i remind is there on every prop_ entity)