fishtown (working title)

fishtown (working title)

Re: fishtown (working title) Posted by fishy on Tue Feb 15th 2005 at 9:01pm
fishy
2623 posts
Posted 2005-02-15 9:01pm
fishy
member
2623 posts 1476 snarkmarks Registered: Sep 7th 2003 Location: glasgow
it says it all in the map's description really, so i'll just copy/paste that.... :smile:

tbh, i wasn't sure about posting this as an actual map, as i'm making it more as holder for custom models. i don't whether it will end up for sp, mp, or for some other mod, or whether it will even get finished at all, but i'll be trying to fit it together in some sort of playable way.

if anyone has any requests for a model they need, i'd consider helping out if it fitted in with the general theme of what i've already made, and it wasn't too complex or obscure. good reference pics or textures would be more incentive for me. :wink:

i don't know what else to say about it. it's just this 'place' that i started making. i'm sure some of it doesn't meet current building regulations, so it'll all be subject to change.
Re: fishtown (working title) Posted by waTchouT on Tue Feb 15th 2005 at 11:05pm
waTchouT
11 posts
Posted 2005-02-15 11:05pm
waTchouT
member
11 posts 11 snarkmarks Registered: Feb 13th 2005
looks great, the custom models will really make it stand out from other maps
Re: fishtown (working title) Posted by DrGlass on Tue Feb 15th 2005 at 11:35pm
DrGlass
1825 posts
Posted 2005-02-15 11:35pm
DrGlass
member
1825 posts 632 snarkmarks Registered: Dec 12th 2004 Occupation: 2D/3D digital artist Location: USA
Those modles you made would fit very well into my 1980's berlin map I am making for http://snipawars.com/

could I use them, I'm sure my team could give you credit.
Re: fishtown (working title) Posted by Joss on Wed Feb 16th 2005 at 1:34am
Joss
8 posts
Posted 2005-02-16 1:34am
Joss
member
8 posts 1 snarkmarks Registered: Dec 12th 2004 Occupation: Astronaut Location: USA
Hey! Where are the fish? You knew that was coming!

Looks pretty cool; what's that spaceship-looking thing outside?
Re: fishtown (working title) Posted by fishy on Wed Feb 16th 2005 at 4:58am
fishy
2623 posts
Posted 2005-02-16 4:58am
fishy
member
2623 posts 1476 snarkmarks Registered: Sep 7th 2003 Location: glasgow
<DIV class=quote>
<DIV class=quotetitle>? quoting Joss</DIV>
<DIV class=quotetext>Hey! Where are the fish? ...................</DIV>
<DIV class=quotetext>oh, they're watching all right. planning their revenge for siding against them in their war against the dolphins.</DIV>
<DIV class=quotetext>
Looks pretty cool; what's that spaceship-looking thing outside?</DIV>
<DIV class=quotetext> </DIV>
<DIV class=quotetext>a side view of the enterprise nx 01. as the show is being scrapped because it sucks, capt. archer has decided to join the rebels in their fight against the combine.
</DIV></DIV>
Re: fishtown (working title) Posted by Leperous on Wed Feb 16th 2005 at 9:47am
Leperous
3382 posts
Posted 2005-02-16 9:47am
Leperous
Creator of SnarkPit!
member
3382 posts 1635 snarkmarks Registered: Aug 21st 2001 Occupation: Lazy student Location: UK
Screenshot #3 looks rubbish for so many reasons, but #4 is nice :smile:
Re: fishtown (working title) Posted by satchmo on Wed Feb 16th 2005 at 10:54pm
satchmo
2077 posts
Posted 2005-02-16 10:54pm
satchmo
member
2077 posts 1809 snarkmarks Registered: Nov 24th 2004 Occupation: pediatrician Location: Los Angeles, U.S.
What's the framerate like? Must be pretty taxing for the engine to render all these models, unless you have occluders place in strategic places.
Re: fishtown (working title) Posted by fishy on Fri Feb 18th 2005 at 3:06am
fishy
2623 posts
Posted 2005-02-18 3:06am
fishy
member
2623 posts 1476 snarkmarks Registered: Sep 7th 2003 Location: glasgow
so far, it seems to stay over 200 in most places. some of the models will definately need lod models to go with them though, to try and keep it that way.