fog tutorial

fog tutorial

Re: fog tutorial Posted by G4MER on Sun Feb 20th 2005 at 9:44pm
G4MER
2460 posts
Posted 2005-02-20 9:44pm
G4MER
floaty snark rage
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2460 posts 360 snarkmarks Registered: Sep 6th 2003 Location: USA
Can someone do a Fog Controller mini map tutorial for me? and explain how to use it?

I have been trying to get fog to work on my map and have not yet been
able to. A small example and a read me on how to do it would do wonders
for me. Thanks in advance. Please post it here and link me.. that way
others can also learn how its done.
Re: fog tutorial Posted by OtZman on Sun Feb 20th 2005 at 10:23pm
OtZman
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Posted 2005-02-20 10:23pm
OtZman
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1890 posts 218 snarkmarks Registered: Jul 12th 2003 Occupation: Student Location: Sweden
If you haven't already seen, this one might help:

http://www.snarkpit.com/editing.php?page=tutorials&game=HL2&id=116
Re: fog tutorial Posted by Leperous on Mon Feb 21st 2005 at 12:03am
Leperous
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Posted 2005-02-21 12:03am
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3382 posts 1635 snarkmarks Registered: Aug 21st 2001 Occupation: Lazy student Location: UK
It's not at all hard to get this entity working correctly, if you're not seeing any fog perhaps your computer/GC can't handle it? A 'default settings' entity should work fine.
Re: fog tutorial Posted by Liberal.Nyulism on Mon Feb 21st 2005 at 1:57pm
Liberal.Nyulism
67 posts
Posted 2005-02-21 1:57pm
67 posts 227 snarkmarks Registered: Jan 7th 2005 Occupation: exec Location: USA
Make sure it's actually fog that you wan't.

The fog effect is really a "haze" effect, and causes the fog color to wash out surfaces at a distance.

The func_smokevolume entity is generally what you want if you're really looking for fog. I think what's-his-name :smile: has a tutorial on www.akilling.org that covers environmental effects.

Hope this helps.
Re: fog tutorial Posted by $loth on Wed Nov 15th 2006 at 6:36pm
$loth
2256 posts
Posted 2006-11-15 6:36pm
$loth
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2256 posts 292 snarkmarks Registered: Feb 27th 2004 Occupation: Student Location: South England
I know this is an old thread, but it came up in the search!
With the fog start and end properties what axis is it refering to?
Re: fog tutorial Posted by reaper47 on Wed Nov 15th 2006 at 7:52pm
reaper47
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Posted 2006-11-15 7:52pm
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2827 posts 1921 snarkmarks Registered: Feb 16th 2005 Location: Austria
I don't think start and end refer to any axis. It's spherical I think. There is no fog before the distance set in "start" and it fades to a solid color until the distance set in "end".

An interesting link I found about the "Use Angles" value:
http://www.editlife.net/entity.php?name=env_fog_controller
Why snark works.
Re: fog tutorial Posted by Campaignjunkie on Thu Nov 16th 2006 at 7:06am
Campaignjunkie
1309 posts
Posted 2006-11-16 7:06am
1309 posts 329 snarkmarks Registered: Feb 12th 2002 Occupation: Student Location: West Coast, USA
Geez, did you actually search? I answered this just a couple of months ago.

http://www.snarkpit.net/forums.php?forum=6&topic=7203&highlight=env_fog_controller&findpost=128798#post128798
Re: fog tutorial Posted by $loth on Fri Nov 17th 2006 at 8:20am
$loth
2256 posts
Posted 2006-11-17 8:20am
$loth
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2256 posts 292 snarkmarks Registered: Feb 27th 2004 Occupation: Student Location: South England
I did search ("og controller") and only 4 came up, thjat wasn't one.