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                        Posted by Rof on 
    Mon Feb 21st 2005 at 5:47pm
                     
                    
                 
                
            
            
                
    
                    
                             Rof
                            Rof
            
                        member
     
            210 posts
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        Registered: 
    Dec 3rd 2004
                     
                
                        You can't use vertex manipulation to make that shape of brush (or any
other method, in fact). Brushes have to be convex; you can't have any
indentations like that. You'll have to make your shape out of two
touching brushes, say a rectangular slab and a triangular prism.
                                    
             
        
            
            
                                     
                                
                    
                        Re: Vertex Manip. - odd 2D shape problem
                        Posted by Rof on 
    Mon Feb 21st 2005 at 6:21pm
                     
                    
                 
                
            
            
                
    
                    
                             Rof
                            Rof
            
                        member
     
            210 posts
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        Registered: 
    Dec 3rd 2004
                     
                
                        Although you can sometimes convince Hammer to make a non-convex brush,
you'll usually find that saving and reloading the map will destroy or
corrupt those brushes, and for sure when you compile the map you'll
have major problems.
For your shape you need two brushes. It's just the way the engine
works, it relies on convex brushes to compile and draw them properly.
                                    
             
        
            
            
                                     
                                
                    
                        Re: Vertex Manip. - odd 2D shape problem
                        Posted by Salmon Mousse on 
    Mon Feb 21st 2005 at 6:22pm
                     
                    
                 
                
            
            
                
    
            10 posts
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        Registered: 
    Feb 21st 2005
                     
                
                        Thanks a lot :biggrin: , I shall just do it that way from now.
                                    
             
        
            
            
                                     
                                
                    
                        Re: Vertex Manip. - odd 2D shape problem
                        Posted by satchmo on 
    Mon Feb 21st 2005 at 6:24pm
                     
                    
                 
                
            
            
                
    
                    
                             satchmo
                            satchmo
            
                        member
     
            2077 posts
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    Nov 24th 2004
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                            Location: Los Angeles, U.S.
             
                
                        Break the brush up into two separate ones to avoid using concave shapes.