Re: Found a new map
Posted by Leperous on
Fri Apr 29th 2005 at 5:02pm
Leperous
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Apart from the screwy layout (too vast, methinks?) and getting caught on rocks/items, it looks pretty amazing!
Re: Found a new map
Posted by habboi on
Sat Apr 30th 2005 at 1:19pm
habboi
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I knew someone would make a Ravenholm mine theme eventually!
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Feb 15th 2005
It's funny, even though I know it's kind of like the ravenholm mine
area, when I first saw it I thought it looked completely
original. I thought it was one of the few maps that didn't look
like part of the singleplayer campaign.
The first two shots made me actually say "oh wow." But then after that I wasn't as blown away.
How does the map play Juim? Haha and I run on 640x480 on all the lowest settings.
Re: Found a new map
Posted by Orpheus on
Sun May 1st 2005 at 1:20am
Orpheus
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Occupation: Long Haul Trucking
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I found some serious errors. I also noticed only two routes from "top" to "bottom" choke points that i feel are not conducive to quality HLDM fragging.
I would love to get with the author to make this map better though, cause i can see some very interesting ideas in it.
but seriously, i cannot see this playing very well. you just do not have the routes to support it :sad:
teleporters would fix the current configuration perfectly with a minimum of restructuring.
if you can locate the author, please pass on my comments.
Re: Found a new map
Posted by Agent Smith on
Sun May 1st 2005 at 3:05pm
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Occupation: Uni Student
Location: NSW, Australia
I've just run through it and, despite the lack of conectivity and
somewhat unrealistic or poorly thought out architecture in places, the
thing looks pretty darned good. That being said it would probably best suit a
SP type of gameplay rather than MP, but I thought it looked really cool
and was made reasonably well. Wouldn't run it on a server though as is.