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                        Posted by warlord on 
    Mon May 9th 2005 at 5:10pm
                     
                    
                 
                
            
            
                
    
                    
                             warlord
                            warlord
            
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            166 posts
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    Sep 11th 2003
                    Occupation: ill show ye
                            Location: americas
             
                
                        i have a bunch of func_breakables, and i want them to break after a time has passed, and i want an object to break them so it will be possible for the object to kill the player as well.
so i was trying to make an env_beam that followed 2 func_tracktrains but the beam wont break the breakables nor will the trains, even tho the beam has a damage set to 9999 and the trains have a damage on crush of 9999.
i know in hl1 if you set a train to have a damage on crush it would break breakables when it hit them.
ive tried most everything there is to try and no good
                                    
             
        
            
            
                                     
                                
                    
                        Re: func_breakable not breaking
                        Posted by DrGlass on 
    Mon May 9th 2005 at 6:11pm
                     
                    
                 
                
            
            
                
    
                    
                             DrGlass
                            DrGlass
            
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            1825 posts
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    Dec 12th 2004
                    Occupation: 2D/3D digital artist
                            Location: USA
             
                
                        Sounds like it may be your breakable, you should check to make sure it is set up right.
If that doesn't work just trigger the breakable to break at the same time that the lasers are turned on.
                                    
             
        
            
            
                                     
                                
                    
                        Re: func_breakable not breaking
                        Posted by warlord on 
    Wed May 11th 2005 at 4:44pm
                     
                    
                 
                
            
            
                
    
                    
                             warlord
                            warlord
            
                        member
     
            166 posts
        247 snarkmarks
        Registered: 
    Sep 11th 2003
                    Occupation: ill show ye
                            Location: americas
             
                
                        thats what i ended up having to do.
its not as entertaining but it does its job