Camera Usage

Camera Usage

Re: Camera Usage Posted by Dark Tree on Wed May 25th 2005 at 6:05am
Dark Tree
646 posts
Posted 2005-05-25 6:05am
646 posts 264 snarkmarks Registered: Apr 30th 2004 Occupation: DigiPen student Location: USA
I am interested in the boundries of HL2. Obviously, without coding or tricky entity work, SPs and DMs do not want to show your player model when viewed 3rd person by a camera. I am more interested in this working for an SP and not too concerned about DM at the moment.

In HL1, it just took a model from the DM model folders to display movement. Is there a way to pull models from HL2DM to do the same for a SP map? (or any models for that matter) I am sure there must be a possibility in showing your own player model if it can be done in HL1.

So, in short, is there any way to see yourself on screen? (I know there is...just not how) :munky:
Re: Camera Usage Posted by DrGlass on Wed May 25th 2005 at 7:21am
DrGlass
1825 posts
Posted 2005-05-25 7:21am
DrGlass
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1825 posts 632 snarkmarks Registered: Dec 12th 2004 Occupation: 2D/3D digital artist Location: USA
I dont think so, because the play doesn't exist. You would have
to code a model to follow the view point around and match its movments.
Re: Camera Usage Posted by Dark Tree on Wed May 25th 2005 at 7:58am
Dark Tree
646 posts
Posted 2005-05-25 7:58am
646 posts 264 snarkmarks Registered: Apr 30th 2004 Occupation: DigiPen student Location: USA
<DIV class=quote>
<DIV class=quotetitle>? quote:</DIV>
<DIV class=quotetext>Does this answer the question? </DIV></DIV>

NO. IT DOESN'T. I will not accept defeat.

As I learned from TWHL, He has a player model in the first chapter, before he gets the suit. just put third person on in the console, and you can see it. so I am wondering if I can edit that model to be something less gimpy-like.
Re: Camera Usage Posted by DrGlass on Wed May 25th 2005 at 8:38am
DrGlass
1825 posts
Posted 2005-05-25 8:38am
DrGlass
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1825 posts 632 snarkmarks Registered: Dec 12th 2004 Occupation: 2D/3D digital artist Location: USA
hmm... reskin the player model, maybe it has some kind of specail texture that doesn't let it show up on camera.

well... no I think there is some code that the camera follows, becuase it also doesn't draw the hand and gun models.
Re: Camera Usage Posted by Dark Tree on Wed May 25th 2005 at 9:51am
Dark Tree
646 posts
Posted 2005-05-25 9:51am
646 posts 264 snarkmarks Registered: Apr 30th 2004 Occupation: DigiPen student Location: USA
I don't want to be in the consoles' "THIRDPERSON" mode anyway....I just want my player to show up when looked at through a camera.

Why would this feature be deliberately removed from HL2 when it was in HL1? To improve game performance, I'm sure....and maybe it is more difficult than I figured to be able to see yourself.

It just bugs me that this can be done in HL1 and not HL2
Re: Camera Usage Posted by Leperous on Wed May 25th 2005 at 10:44am
Leperous
3382 posts
Posted 2005-05-25 10:44am
Leperous
Creator of SnarkPit!
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I'd have thought other people would be able to see you on the camera, but you can do nothing to make it so you can see yourself move.

However, you should be able to make some available, appropriate model that's meant to be you perform a scripted sequence for a 3rd-person scene.
Re: Camera Usage Posted by Dark Tree on Wed May 25th 2005 at 11:17am
Dark Tree
646 posts
Posted 2005-05-25 11:17am
646 posts 264 snarkmarks Registered: Apr 30th 2004 Occupation: DigiPen student Location: USA
I figured I was gonna have to do that....just it restricts you to showing pre-scripted movements only, which is easy enough, but lacks a whole lot of user control and makes it feel more like a movie than it does a game you are controlling. Thus, taking you out of the game and....I'm sure you follow what I mean. It is harder to keep folks' intrest in playing something when they are not even playing. :/

thanks guys, I will make due being a pathetic mapper who can't code worth a s**t. :swear:
Re: Camera Usage Posted by DrGlass on Wed May 25th 2005 at 6:49pm
DrGlass
1825 posts
Posted 2005-05-25 6:49pm
DrGlass
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1825 posts 632 snarkmarks Registered: Dec 12th 2004 Occupation: 2D/3D digital artist Location: USA
See, I thought you were talking about a point_camera that would be able to draw the player character...
Re: Camera Usage Posted by Carcase on Tue Jun 28th 2005 at 5:05pm
Carcase
145 posts
Posted 2005-06-28 5:05pm
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145 posts 15 snarkmarks Registered: Nov 15th 2003 Location: Northern Virginia
in garry's mod, which uses a little bit of script from hldm, if you create a camera and look at yourself you wont be there.