sloppy mapping?

sloppy mapping?

Re: sloppy mapping? Posted by half-dude on Fri May 27th 2005 at 9:45pm
half-dude
580 posts
Posted 2005-05-27 9:45pm
580 posts 76 snarkmarks Registered: Aug 30th 2003 Occupation: male Location: WH
Here:

http://twhl.co.za/forums.php?pgt=1&action=viewthread&id=8053&pg=1
Yes I spell bad, but remimber Mighty are the stupid.

Check out my drawings at http://half-dude.deviantart.com/
Re: sloppy mapping? Posted by wil5on on Sat May 28th 2005 at 12:02am
wil5on
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Posted 2005-05-28 12:02am
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Its not that hard to fix. Just clip away the part of the yellow wall thats intersecting the red wall.
"If you talk at all during this lesson, you have detention. Do you understand?"
  • My yr11 Economics teacher
Re: sloppy mapping? Posted by half-dude on Sat May 28th 2005 at 1:29am
half-dude
580 posts
Posted 2005-05-28 1:29am
580 posts 76 snarkmarks Registered: Aug 30th 2003 Occupation: male Location: WH
I've tried that, it makes the yellow wall have a leak becouse its part of a curve.
Yes I spell bad, but remimber Mighty are the stupid.

Check out my drawings at http://half-dude.deviantart.com/
Re: sloppy mapping? Posted by Crono on Sat May 28th 2005 at 2:33am
Crono
6628 posts
Posted 2005-05-28 2:33am
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Well then clip it properly so it's snug against the other wall. Perferably only touching corners of some kind so splitting doesn't take place.

You could always make one a func_wall or something as such to avoid fixing or causing a problem, depends on how you look at it.
You could also vertex manipulate it ... there's many solutions.

Also, seriously, stop marking people's answers wrong so fast. His answer is correct, it just isn't what you wanted to hear.
Blame it on Microsoft, God does.
Re: sloppy mapping? Posted by SaintGreg on Sat May 28th 2005 at 6:30am
SaintGreg
212 posts
Posted 2005-05-28 6:30am
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I would manipulate the vertices that stick into the red wall so that it
doesn't stick in anymore. That way you don't have any vertices at
non-integer locations, like you probably would get with clipping.
Probably wouldn't matter in the long run, but it just seems cleaner

No offense but that isn't the greatest picture of the problem, how are
we supposed to know if clipping it is going to create a leak when we
haven't seen the whole map?
To get something to work, sometimes you just have to beat your head against the wall longer; the skin grows back, but the brick doesn't.

Source hates soup!
Re: sloppy mapping? Posted by Orpheus on Sat May 28th 2005 at 11:05am
Orpheus
13860 posts
Posted 2005-05-28 11:05am
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First of all, the screen shot is yukky. Increase the grid to include all the virtices.

Secondly, if it not an outer wall, make it a func_wall and forget about it.

Thirdly, assuming it is an outer wall, just thin up the thicker one till it stops bisecting the other wall.

fourthly, use vertex manip.. saving beforehand of course.

fifthly, this is first year, if not first month mapping, you should already KNOW how to fix it. How can you expect to create a single player mission thats much more complex? :rolleyes:

The best things in life, aren't things.
Re: sloppy mapping? Posted by Junkyard God on Sat May 28th 2005 at 9:26pm
Junkyard God
654 posts
Posted 2005-05-28 9:26pm
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vertex manipulation should fix this, but a screen shot with smaller grid size would be good as then we can see what you've done and if it willl even be on the grid atall.

as sometimes when i shift stuff around the objects get 'de-grided' as i like to call it so i need to vertex manipulate each of the corners to a grid point.

all in all, orph is right , vertext manipulation should fix this easily, if you don't know how to use that tool then i suggest you read up on it as mosr brush related errors come from it and/or can be solved by it.

good luck :wink:
Hell, is an half-filled auditorium
Re: sloppy mapping? Posted by SaintGreg on Sun May 29th 2005 at 5:21am
SaintGreg
212 posts
Posted 2005-05-29 5:21am
212 posts 51 snarkmarks Registered: Dec 3rd 2004
I think most of us know all too well about getting de-gridded. I
just hate cloning a piece of ground or something and then compiling
only to find a leak where the shouldn't be, only to find hammer bonked
something off the grid when you moved it. Now every time I move
something I zoom in real close to make sure its it the right spot.
To get something to work, sometimes you just have to beat your head against the wall longer; the skin grows back, but the brick doesn't.

Source hates soup!
Re: sloppy mapping? Posted by half-dude on Sun May 29th 2005 at 8:59am
half-dude
580 posts
Posted 2005-05-29 8:59am
580 posts 76 snarkmarks Registered: Aug 30th 2003 Occupation: male Location: WH
Ok you know what fine your right Wil5on. You know what even though you dont care Im thinking that I not going to post in these forums again. Not only are you guys rude, you arn't very encouraging. Im already self conscious about my mapping and if Im doing everything right. Ive asked this before, "is there a FULL guide to what to and not to do in mapping? How is a nowbie supposed to know if hes doing something wrong if there isnt?" But you guys failed to answer. So I dont know what else to say.

You know not everyones unemployed and has houndereds of hours to learn this stuff and map at the same time guys!
Yes I spell bad, but remimber Mighty are the stupid.

Check out my drawings at http://half-dude.deviantart.com/
Re: sloppy mapping? Posted by Orpheus on Sun May 29th 2005 at 10:37am
Orpheus
13860 posts
Posted 2005-05-29 10:37am
Orpheus
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Half-Dude, there is a fine line between Learning and Capable of learning.

I cannot think of a single mapper who knows everything there is to know about the job, but we all get by as best we can.

My advice to you is get a thicker skin and learn that even bad advice has some intrinsic value, EVEN IF its only to teach you what bad advice may look like.

I am unclear why my answer is blue even. If you marked it thus, please explain why. Perhaps you could gain some respect that way and less people would treat you like a child by you showing some responsibility for YOUR SITUATION.

You are treated like you are, because of YOUR actions.. There are enough of us decent guys to defend you, if the situation warranted it.

Show us that you are worth out time and effort.

AND to answer your question, NOT ONLY is there a guide that comes WITH hammer, but we have a damned good tutorial section right here. Do some research!!!!

The best things in life, aren't things.
Re: sloppy mapping? Posted by Crono on Sun May 29th 2005 at 7:12pm
Crono
6628 posts
Posted 2005-05-29 7:12pm
Crono
super admin
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Calm down. No one attacked you at all. They simply said that for the amount of time you've been creating this mod you should already know basic skills like this, which is true. To be very realistic, how can you even create a good map without these skills? (unless it's a very blocky map of course)

Anyway:

There will never be any tutorials outside the Hammer help files that will simply tell you how to use the tools at your disposal. What would be the point?

Something more helpful is telling people how to create new object, effect, and other things using these tools. That way you actually learn and get a better understanding of their effect.

After doing this tutorial you should be very comfortable with vertex manipulation. Another one to try is ReNo's cliff face tutorial. I'd say the most useful tutorial on this site, for HL1, is Lep's error tutorial.

But, perhaps you just need to mess around with the editor trying all the tools out to get a better feel.
Blame it on Microsoft, God does.
Re: sloppy mapping? Posted by half-dude on Sun May 29th 2005 at 9:23pm
half-dude
580 posts
Posted 2005-05-29 9:23pm
580 posts 76 snarkmarks Registered: Aug 30th 2003 Occupation: male Location: WH
Ok here I go fixes tie

I personally dont know why I made this topic in the first place, I think I needed to take a break. I had just had a very frusterating time geting my curved wall to not leak spending hours only to find that I had to move all the vertices back and fourth once for them to all connect. I I guess I went crazy when I clipped that wall away only to have that wall leak again.

So sorry again I guess I[size=13]I just hate working on a level and not knowing if Im doing something sloppy or not. [/size]
Yes I spell bad, but remimber Mighty are the stupid.

Check out my drawings at http://half-dude.deviantart.com/
Re: sloppy mapping? Posted by Orpheus on Sun May 29th 2005 at 9:33pm
Orpheus
13860 posts
Posted 2005-05-29 9:33pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
you make it so hard to want to help you. :/

next time you make a leak, and you know where it is, put a small block of sky texture up behind it. it will temporarily patch the hole so you can compile it and see how it looks.

overlapping sky will not raise r_speeds.

The best things in life, aren't things.
Re: sloppy mapping? Posted by half-dude on Mon May 30th 2005 at 5:21am
half-dude
580 posts
Posted 2005-05-30 5:21am
580 posts 76 snarkmarks Registered: Aug 30th 2003 Occupation: male Location: WH
Orpheus said:
you make it so hard to want to help you. :/
Well sorry! I'll take my questions to the other site.
Yes I spell bad, but remimber Mighty are the stupid.

Check out my drawings at http://half-dude.deviantart.com/
Re: sloppy mapping? Posted by Crono on Mon May 30th 2005 at 5:30am
Crono
6628 posts
Posted 2005-05-30 5:30am
Crono
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6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
light blue text means he's joking or that the text is sarcastic ...
Blame it on Microsoft, God does.
Re: sloppy mapping? Posted by Orpheus on Mon May 30th 2005 at 10:26am
Orpheus
13860 posts
Posted 2005-05-30 10:26am
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Crono said:
light blue text means he's joking or that the text is sarcastic ...
I was joking, but only it seems.. poorly.

I am getting a bit annoyed however with every one of his replies including some sort of a snot nosed remark about how we are mistreating him.

I am fully expecting him to request we "make" an area for him soon. this way if he gets 5 or 10 areas donated, he can arrange them all into a map and claim it as his creation. AN ERROR FREE map at last. :sad:

Half-Dude, when you grow more appreciative.. let us know.. please.

The best things in life, aren't things.
Re: sloppy mapping? Posted by half-dude on Mon May 30th 2005 at 8:08pm
half-dude
580 posts
Posted 2005-05-30 8:08pm
580 posts 76 snarkmarks Registered: Aug 30th 2003 Occupation: male Location: WH
I would have been happy to be more leniant about how you guys treat me if you hadnt been such bastards when I first joined the site! Not only do you only say things that seem to go completely off topic to something that complains about me, but you also start yelling at me for saying things and dont even make it clear why it makes you mad. I still have no idea why you are even mad now, you go talking about how Im wanting you to "MAKE space" WTF dose the mean Orp!?

The only "space" I want is to just be an equal member of this site and not everyone's punching bag! Honestly when you see me being so defenive there should be no reason why you wouldent think back to those early days. Face it Orh its your fault not mine.
Re: sloppy mapping? Posted by Orpheus on Tue May 31st 2005 at 1:02am
Orpheus
13860 posts
Posted 2005-05-31 1:02am
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Well, we seem to recall circumstances a bit differently..

Since I am your problem, not the other way around, I think I'll just let you find your own answers from now on.

Read this thread carefully.. Just how many people even bothered?

Sadly, I your problem person, was the one who helped.

/me bows out.. your now on your own.
Re: sloppy mapping? Posted by Dr Brasso on Tue May 31st 2005 at 1:14am
Dr Brasso
1878 posts
Posted 2005-05-31 1:14am
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
wow.....deja vu.....

http://www.snarkpit.net/forums.php?forum=3&topic=1139&findpost=21889#post21889 ...note Leps response in particular, and he's the boss.... :lol:

ring any bells as to the problem base??

Doc B.... :dodgy:

ps...theres plenty more where that came from, and at this point, im being kind sir...... :/
Re: sloppy mapping? Posted by half-dude on Tue May 31st 2005 at 7:36am
half-dude
580 posts
Posted 2005-05-31 7:36am
580 posts 76 snarkmarks Registered: Aug 30th 2003 Occupation: male Location: WH

Yes I spell bad, but remimber Mighty are the stupid.

Check out my drawings at http://half-dude.deviantart.com/
Re: sloppy mapping? Posted by half-dude on Tue May 31st 2005 at 7:51am
half-dude
580 posts
Posted 2005-05-31 7:51am
580 posts 76 snarkmarks Registered: Aug 30th 2003 Occupation: male Location: WH
Dr Brasso said:
wow.....deja vu.....

...note Leps response in particular, and he's the boss.... :lol:

ring any bells as to the problem base??

Doc B.... :dodgy:

ps...theres plenty more where that came from, and at this point, im being kind sir...... :/
Well even though I would have stated that better I can agree with Lep on that, it was stupid of me not to actually say it wasnt wotking. But Orp, at least to me doesnt make it clear whats pissing him off. I think he just never liked me. :cry:

So thank you Orp for just leaving I think I'll like that.
P.S : your always a kind sir Doc. :smile: but junging from this post from you I think you hate me now to so I guess I'll try to leave this forum to sence no one seems to like me Bye.

here look at this just for giggles note how I represent you guys haha.

http://twhl.co.za/forums.php?pgt=1&action=viewthread&id=8065&pg=last
Yes I spell bad, but remimber Mighty are the stupid.

Check out my drawings at http://half-dude.deviantart.com/
Re: sloppy mapping? Posted by half-dude on Tue May 31st 2005 at 8:27am
half-dude
580 posts
Posted 2005-05-31 8:27am
580 posts 76 snarkmarks Registered: Aug 30th 2003 Occupation: male Location: WH
BTW I released my first BETA of Xenophobia so you can get it now.
Yes I spell bad, but remimber Mighty are the stupid.

Check out my drawings at http://half-dude.deviantart.com/
Re: sloppy mapping? Posted by ReNo on Tue May 31st 2005 at 3:43pm
ReNo
5457 posts
Posted 2005-05-31 3:43pm
ReNo
member
5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
Just for future reference; double posting, then posting again, then
going to another forum and quadruple posting, might be one of the
reasons that people get annoyed at you. If you ever get it through your
damn head that nobody hates you (what have you DONE that could ever
evoke hatred from any of our members?!), you're always welcome back.
[img]http://card.mygamercard.net/sig/Default/reno84.png[/img]
Designer @ Haiku Interactive | ReNo-vation.net
Re: sloppy mapping? Posted by half-dude on Tue May 31st 2005 at 8:51pm
half-dude
580 posts
Posted 2005-05-31 8:51pm
580 posts 76 snarkmarks Registered: Aug 30th 2003 Occupation: male Location: WH
What, I posted on the TWHL forums then here I dont see anything wrong with that.

BTW that double post was by accident.
Yes I spell bad, but remimber Mighty are the stupid.

Check out my drawings at http://half-dude.deviantart.com/
Re: sloppy mapping? Posted by Dr Brasso on Tue May 31st 2005 at 9:14pm
Dr Brasso
1878 posts
Posted 2005-05-31 9:14pm
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
well, i tell ya what.....you have a knack for sticking in peoples craw sir.....and after seeing how you feel about the pit, (meaning i have read yer post on the site aforementioned) and knowing what i know and have dealt with myself in regards to you sir, imho, you havent a leg to stand on, and, imho, im thinking no one would really miss you alot if you decided to frequent another site......dont care for the pit-bash commentary either as it is completely unfounded....the loyal and remarkably knowledgeable "oldtimers" at the pit have never done anything other than try to help you out to the limit they could, with little or nothing to go on, and you repeatedly ill retort, or whine, or fuss, and blame everyone but yourself for your "skillz"......get a grip dude.....take some initiative.....take some responsibility......

......or take off.....

peace....

Doc Brasso...any questions??
time to lock this one up yep Lep?? :wink:
Re: sloppy mapping? Posted by half-dude on Tue May 31st 2005 at 9:47pm
half-dude
580 posts
Posted 2005-05-31 9:47pm
580 posts 76 snarkmarks Registered: Aug 30th 2003 Occupation: male Location: WH
WTF I keep hearing that Im suposed to take some kind of responsibility for my actions, what actions are you talking about!? Your right Im the bad guy becouse I decided to post a question, and you guys are the gods of wisdom and the knowlodge of right and wrong who say that others blame everyone else but themselves but dont even stand back and take a look at what they are saying!

Im not talking about me anymore NO it long ago stopped talking about me Im talking about anyone who has had to take this sh*t from you guys, and I know there are others believe me. I feel no sorrow for what I've said about the pit and Im glad that Ive warned others about you AND I will continue to do so.

And yes Lep do lock it up it would do us all a favor.
Yes I spell bad, but remimber Mighty are the stupid.

Check out my drawings at http://half-dude.deviantart.com/
Re: sloppy mapping? Posted by Dr Brasso on Wed Jun 1st 2005 at 12:09am
Dr Brasso
1878 posts
Posted 2005-06-01 12:09am
1878 posts 198 snarkmarks Registered: Aug 30th 2003 Occupation: cad drafter Location: Omaha,NE
ok, ill bite....

why do you think youve been humored this long without being banned man?

......because theyve tried and tried to help you, with every question youve posed, genuinly, and from the bottom of their hearts.....you give no information, like we are all decendants of "Karnac the Magnificent"......you do no apparent research, searches, or investigations of your own to fix yer own problems......how do you think 95% of the members here got their mapping education??.....by doing exactly what you seem almost incapable at times of doing....... follow?....

anyway, ive had enough of this BS, happy trails mister dude.....

Doc Brasso.... :rolleyes:

PS.....punctuation in the english language is quite helpful, caps are optional... :heee:
Re: sloppy mapping? Posted by Orpheus on Wed Jun 1st 2005 at 12:24am
Orpheus
13860 posts
Posted 2005-06-01 12:24am
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
? quote: Dr. Brassballs
PS.....punctuation in the english language is quite helpful, caps are optional... :heee:
as I use another of my reserved diapers.
Thanx Doc.. I genuinely needed that..
sighs
Now.. where did I stash that other box..?

The best things in life, aren't things.
Re: sloppy mapping? Posted by Crono on Wed Jun 1st 2005 at 3:36am
Crono
6628 posts
Posted 2005-06-01 3:36am
Crono
super admin
6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
Your faux pas is illustriously contentious!

Good day, sir.
Blame it on Microsoft, God does.
Re: sloppy mapping? Posted by half-dude on Wed Jun 1st 2005 at 4:22am
half-dude
580 posts
Posted 2005-06-01 4:22am
580 posts 76 snarkmarks Registered: Aug 30th 2003 Occupation: male Location: WH
Crono said:
Your faux pas is illustriously contentious! Good day, sir.
right man. :rolleyes:

To Dr. Brasso:

There you go again, expecting me to be a mind reader. If you were so mad about not getting enough "information" perhaps you should have mentioned it some time over the past year.. perhaps?

P.S: your guy's constant mockery of my grammer is getting very old and if you remimmber is what coused this fighting in the beginning. honestly is that all you guys got?
Yes I spell bad, but remimber Mighty are the stupid.

Check out my drawings at http://half-dude.deviantart.com/