Ragdoll modeling

Ragdoll modeling

Re: Ragdoll modeling Posted by Quaver on Mon May 30th 2005 at 3:58pm
Quaver
144 posts
Posted 2005-05-30 3:58pm
Quaver
member
144 posts 104 snarkmarks Registered: Oct 28th 2003 Occupation: Student Location: London
I m trying to make a ragdoll model of the clocks in this picture for the 2005 competion.
Ive built all the models required following this tutorial
but in game its just floating there like a static prop.
User posted image

This is my qc file:

$modelname my_custom_models/abstract_clock.mdl

$cdmaterials models

//$staticprop
$surfaceprop "abstract_clock"
$keyvalues { "prop_data" { "base" "Cloth.Large" } }
$scale 1.0

$body "Body" abstract_clock.smd

$sequence idle "idle" fps 1
$sequence ragdoll "ragdoll" fps 1 ACT_IDLE 1

$collisionjoints "abstract_clock_ragdoll.smd" {
// Mass in kilograms

$rootbone "middle_bone"
$concave

$mass 1.0
$inertia 5.00
$damping 0.01
$rotdamping 0.50

$jointconstrain top_bone x limit 65.000000 -65.000000 1.000000
$jointconstrain top_bone y limit 0.000000 0.000000 0.000000
$jointconstrain top_bone z limit 0.000000 .000000 0.000000
$jointconstrain bottom_bone x limit 65.000000 -65.000000 1.000000
$jointconstrain bottom_bone y limit 0.000000 0.000000 0.000000
$jointconstrain bottom_bone z limit 0.000000 0.000000 0.000000
}

and heres the layout if it is any help
Re: Ragdoll modeling Posted by G4MER on Mon May 30th 2005 at 4:42pm
G4MER
2460 posts
Posted 2005-05-30 4:42pm
G4MER
floaty snark rage
member
2460 posts 360 snarkmarks Registered: Sep 6th 2003 Location: USA
OH I know what your doing.. You want the clocks to melt dont you.. I happen to have a copy of the painting you got the idea from. =) As for your question.. I have no clue.. sorry =(
Re: Ragdoll modeling Posted by fishy on Tue May 31st 2005 at 1:35am
fishy
2623 posts
Posted 2005-05-31 1:35am
fishy
member
2623 posts 1476 snarkmarks Registered: Sep 7th 2003 Location: glasgow
what does it do if you hit it, or try the grav gun on it?
i eat paint
Re: Ragdoll modeling Posted by Quaver on Tue May 31st 2005 at 7:04am
Quaver
144 posts
Posted 2005-05-31 7:04am
Quaver
member
144 posts 104 snarkmarks Registered: Oct 28th 2003 Occupation: Student Location: London
if i left click on it with the grav gun it just zaps it but noting happens and i can walk straight through it.
Re: Ragdoll modeling Posted by fishy on Tue May 31st 2005 at 10:11am
fishy
2623 posts
Posted 2005-05-31 10:11am
fishy
member
2623 posts 1476 snarkmarks Registered: Sep 7th 2003 Location: glasgow
it sounds like the collision model is borked.
i eat paint