Re: switchable texture
Posted by poisonic on
Wed Jun 8th 2005 at 8:24pm
78 posts
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Registered:
Jun 8th 2005
Hi i was wondering if any one can teach me how to make switchabe/animated textures for halflife 2.
im curently using func_wall_toggle to change to a diverent texture.
but i want to use animated textures that can change a frame if they r
triggered but i do no you use env_texturetoggle for it but i dont know
how to script it
Re: switchable texture
Posted by poisonic on
Thu Jun 9th 2005 at 12:27am
Posted
2005-06-09 12:27am
78 posts
18 snarkmarks
Registered:
Jun 8th 2005
the link works
:smile:
the scripting doesnt
Re: switchable texture
Posted by poisonic on
Thu Jun 9th 2005 at 4:19pm
78 posts
18 snarkmarks
Registered:
Jun 8th 2005
well i should give that program a try :smile: at least i found an anwser in
this post to include my custom tex in my MAPS :wink: i should give the
animated texture a try again :smile:
Re: switchable texture
Posted by poisonic on
Thu Jun 9th 2005 at 5:16pm
78 posts
18 snarkmarks
Registered:
Jun 8th 2005
the texture is animated now... :sad: lol but any way i know now how to
make and use switchable textures.thanks for your suport :smile: and thanks for the tip to use vmtedit&pakrat :smile: