[Radiant Editor]Tutorial 2 about weapon editing

[Radiant Editor]Tutorial 2 about weapon editing

Re: [Radiant Editor]Tutorial 2 about weapon editing Posted by MadMan on Fri Apr 22nd 2005 at 2:30pm
MadMan
47 posts
Posted 2005-04-22 2:30pm
MadMan
member
47 posts 54 snarkmarks Registered: Apr 29th 2004 Location: Land of Tulips
i made a tutorial some months ago, which was about how to mod weapons

http://www.snarkpit.net/editing.php?page=tutorials&game=COD&id=117

No one posted a comment yet, after a very long time, why not??

is the tutorial too hard or didnt anyone tryed it yet?? :biggrin:
Re: [Radiant Editor]Tutorial 2 about weapon editing Posted by Myrk- on Sat Jul 9th 2005 at 5:54pm
Myrk-
2299 posts
Posted 2005-07-09 5:54pm
Myrk-
member
2299 posts 604 snarkmarks Registered: Feb 12th 2002 Occupation: CAD & Graphics Technician Location: Plymouth, UK
No one uses the radiant editor really :-/
-[Better to be Honest than Kind]-
Re: [Radiant Editor]Tutorial 2 about weapon editing Posted by Belgarion on Tue Jul 12th 2005 at 1:37am
Belgarion
108 posts
Posted 2005-07-12 1:37am
108 posts 41 snarkmarks Registered: Jun 27th 2005 Occupation: unoccupied Location: USA
... You're kidding right? Perhaps it is not used for HL/HL2, but if you
intend to map for Q3, any of the games based on Q3 engine, or Doom3,
you'd best learn to use Radiant. It is THE most used editor for id
games. In fact, I'm going to come right out and say it. Radiant is
better than Hammer in my opinion.

I've used both several years and Radiant simply is better overall. I
won't say everything about Radiant is better (Hammer edges it out in a
few areas), but overall I'd choose Radiant over hammer. It's much
harder to learn to use initially, but once you get the hang of it you
don't want to go back. I only use hammer to edit for Source because..
well, I hate Quark, and there is no Source version of Radiant (...yet
^_^). Should there come to be a version of Radiant for Source (based
upon Gtk-Radiant 1.4) I would switch in a heartbeat.

But in reply to MadMan's question, I would venture that you receive no
response because hardly anyone here uses Radiant. Your post would
receive more response from a place like Map-Center, or CoD oriented
editing forums. I suggest you seek them out.
___My Site___ | www.leveldesign.nl
Re: [Radiant Editor]Tutorial 2 about weapon editing Posted by Crono on Tue Jul 12th 2005 at 2:29am
Crono
6628 posts
Posted 2005-07-12 2:29am
Crono
super admin
6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
He's talking about on this site. And it's true, not many people use the Radient editor on this site taking that it's mainly geared towards hl mapping.

And we all are pretty well aware of the differneces between the two editors. Actually there are plenty of people on this site who prefer UnrealEd. Possibly even Sandbox as well over Hammer. Who knows?
Blame it on Microsoft, God does.
Re: [Radiant Editor]Tutorial 2 about weapon editing Posted by Belgarion on Tue Jul 12th 2005 at 3:35am
Belgarion
108 posts
Posted 2005-07-12 3:35am
108 posts 41 snarkmarks Registered: Jun 27th 2005 Occupation: unoccupied Location: USA
Well, I don't really want to be one who points fingers, but that should
have been more apparent in his post. To say "no one really uses
radiant" is a terribly broad statement, and quite the the contrary. I
said what I did to hopefully clear any confusion that it might have
raised, and I hope you'll take what I said as I meant it, not as you
may have taken it (assuming you took it badly). I just wanted to
make sure people who don't get out of their mapping shell don't stay
away from radiant thinking it a bad program.
___My Site___ | www.leveldesign.nl
Re: [Radiant Editor]Tutorial 2 about weapon editing Posted by French Toast on Tue Jul 12th 2005 at 3:52am
French Toast
3043 posts
Posted 2005-07-12 3:52am
3043 posts 304 snarkmarks Registered: Jan 16th 2005 Occupation: Kicking Ass Location: Canada
Why are we still posting in this topic anyways?
Re: [Radiant Editor]Tutorial 2 about weapon editing Posted by Forceflow on Tue Jul 12th 2005 at 2:05pm
Forceflow
2420 posts
Posted 2005-07-12 2:05pm
2420 posts 451 snarkmarks Registered: Nov 6th 2003 Occupation: Engineering Student (CS) Location: Belgium
No one uses the radiant editor really :-/
I d? use Radiant for Jedi Knight maps.
:: Forceflow.be :: Nuclear Dawn developer
Re: [Radiant Editor]Tutorial 2 about weapon editing Posted by Myrk- on Thu Jul 21st 2005 at 12:28am
Myrk-
2299 posts
Posted 2005-07-21 12:28am
Myrk-
member
2299 posts 604 snarkmarks Registered: Feb 12th 2002 Occupation: CAD & Graphics Technician Location: Plymouth, UK
No one uses the radiant editor really :-/ for HL/2 mapping that is...

A new quote to use :razz:
-[Better to be Honest than Kind]-
Re: [Radiant Editor]Tutorial 2 about weapon editing Posted by MadMan on Sat Nov 5th 2005 at 7:18am
MadMan
47 posts
Posted 2005-11-05 7:18am
MadMan
member
47 posts 54 snarkmarks Registered: Apr 29th 2004 Location: Land of Tulips
heh not anyone of you did actually READ the tutorial did you?

its not about the radiant.. its about modding CoD :biggrin:
Re: [Radiant Editor]Tutorial 2 about weapon editing Posted by parakeet on Fri Nov 11th 2005 at 2:51pm
parakeet
544 posts
Posted 2005-11-11 2:51pm
parakeet
member
544 posts 81 snarkmarks Registered: Apr 30th 2004 Occupation: n/a Location: Eastern US
ahhh , well there arent many coders here either.. so far as i know...
so this just might be your problem , i've read it but i've never played
CoD soo.. i had no room to comment
.else /me ~kill you
www.arclan.net