Re: Does blender work with hl2 ?
Posted by fishy on
Fri Aug 12th 2005 at 3:34pm
fishy
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Location: glasgow
as far as i can remember, blender can only export two different filetypes. i don't know what those types are, but i'm pretty sure that neither of them are supported by hl2.
you'd need another prog that could take blenders output and convert it to an .smd filetype. possibly milkshape, but i couldn't be certain without knowing what filetypes blender spits out.
[edit] blender can export wavefront .obj files, which can be opened with milkshape and converted to .smd files. a long road for a shortcut.
i eat paint
Re: Does blender work with hl2 ?
Posted by fishy on
Wed Aug 17th 2005 at 1:48pm
fishy
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2623 posts
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Registered:
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Location: glasgow
as few as possible is always the answer, though i suppose it depends on the circumstances. i'd say 200-300 should be plenty for any weapon, without being too many for hl2.
i eat paint