Re: [article] Random Teleporter
Posted by Darth Kristofer on
Sat Jun 18th 2005 at 6:03am
10 posts
1 snarkmarks
Registered:
Jun 12th 2005
Occupation: Sith Lord
Location: Thy Dark Side!
I'm not experianced with the logic entities yet, but now I can make random teleport points and I just tried it with audio! Thanks.
Re: [article] Random Teleporter
Posted by Paladin[NL] on
Thu Jun 23rd 2005 at 11:11am
Posted
2005-06-23 11:11am
157 posts
56 snarkmarks
Registered:
May 4th 2004
Occupation: Student/mapper
Location: Netherlands
After reading it and trying it out, I'd say well done.
Re: [article] Random Teleporter
Posted by Forceflow on
Fri Jul 8th 2005 at 8:56pm
2420 posts
451 snarkmarks
Registered:
Nov 6th 2003
Occupation: Engineering Student (CS)
Location: Belgium
It's fairly the same as in HL1, good job anyway.
Re: [article] Random Teleporter
Posted by Grash on
Fri Aug 26th 2005 at 9:25pm
32 posts
43 snarkmarks
Registered:
Jan 5th 2005
Occupation: Developer
Location: USA
One minor point. If you are just using the logic_case to pick something at random, then it doesn't really matter what are the values you put in, as long as the cases you are using have a value there. Beyond that, great tutorial.