Re: [map] Joutomaa
Posted by G4MER on
Wed Jan 5th 2011 at 6:30am
G4MER
floaty snark rage
member
2460 posts
360 snarkmarks
Registered:
Sep 6th 2003
Location: USA
WOW, great job! This is an inspirational addition to HL2 for us want to be's. Thank you.
Re: [map] Joutomaa
Posted by Finger on
Mon Feb 21st 2011 at 3:46am
Finger
member
672 posts
1460 snarkmarks
Registered:
Oct 13th 2001
I just finished this mod, and I must say I was very impressed! Near flawless job capturing the atmosphere and gameplay of halflife 2. I assume you plan to continue this mod? I hope you do - looking forward to more of it. Bravo!
Re: [map] Joutomaa
Posted by haymaker on
Sun Apr 17th 2011 at 8:31pm
439 posts
921 snarkmarks
Registered:
Apr 1st 2007
Location: CAN
I just finished this, and Ive gotta hand it to you in the atmosphere department. If I ever go back and play hl2 sp it's always in the 'canals' so it's a nice extension of that without being too similar. I can only imagine the hours spent on this, as I don't have the patience or the time to author single player, so many thanks for a Sunday morning adventure!
It's too bad there isn't some better AI for this platform, as surviving is really only a matter of how much is thrown at you at once, but that's neither your fault nor a fair comparison to multiplayer. I actually liked the lack of HP, more in line with an HL1 ethic, but still was puzzled by having other types of pickups being plentiful.
A couple of technical issues: For some reason on my 2-speaker system the ( very well-done ) voice acting was abnormally quiet and difficult to discern. Especially Gman at the end with the music going, all but inaudible. Were you exclusively playtesting in X.1?...And there was a one-time crash but who knows what that was.
And finally I have to bitch about the install procedure, I figured it all out, but man what a pain. Again not your fault but you shouldn't need to burrow down into mulitple dir's to do it. And then when I started up EP2 I wasn't entirely sure I was going to get the mod via 'new game' or restart ep2. Suggest a blatant INSTALL_README for noobs in any further iterations. Speaking of which, nice job on the open ending, I look forward to seeing that hunter next time!