Hunedoara

Hunedoara

Re: Hunedoara Posted by diablo on Tue Mar 9th 2004 at 11:11am
diablo
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Posted 2004-03-09 11:11am
diablo
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189 posts 29 snarkmarks Registered: Oct 19th 2002 Occupation: Guitarist Location: Melbourne, Australia
Okay, I'm making a map based on the Hanedoara castle.

Here's some pics of the castle. I need some ideas on what to include inside. So far I thought of a dungeon, housing area's (bedrooms. dining rooms etc.) and a bell tower. Also any ideas on how to make the architecture would be helpful.

User posted image

User posted image

User posted image
Re: Hunedoara Posted by fishy on Tue Mar 9th 2004 at 11:50am
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Posted 2004-03-09 11:50am
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i think a really good texture set would be very important here. i dont fancy your chances of pulling it off with playable r_speeds if you 'build' the details.

good luck anyways. :smile:
Re: Hunedoara Posted by Orpheus on Tue Mar 9th 2004 at 2:16pm
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Posted 2004-03-09 2:16pm
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i think, you should either..

1) build it and port it and not worry about the r's

2) download the taboo HL2 and build it anyways..

either way, a project of this size would be a waste of effort for the tired ol' HL1 engine.

/ 2 cents
Re: Hunedoara Posted by Andrei on Tue Mar 9th 2004 at 8:58pm
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Posted 2004-03-09 8:58pm
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When i saw the thread name "Hunedoara", my eyes fell off and i thought: "Hunedoara?Hunedoara in MY country? clicks link and notices screens Yup, Hunedoara!Who would have thought :biggrin: ". Im going to be monitoring this...
Re: Hunedoara Posted by Tracer Bullet on Wed Mar 10th 2004 at 2:14am
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Posted 2004-03-10 2:14am
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me thinks you be aiming a bit high..
Re: Hunedoara Posted by Orpheus on Wed Mar 10th 2004 at 2:22am
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Posted 2004-03-10 2:22am
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13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Tracer Bullet said:
me thinks you be aiming a bit high..
the hammer 4.0 can handle it, the problem is, can diablo?
Re: Hunedoara Posted by diablo on Wed Mar 10th 2004 at 2:47am
diablo
189 posts
Posted 2004-03-10 2:47am
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189 posts 29 snarkmarks Registered: Oct 19th 2002 Occupation: Guitarist Location: Melbourne, Australia
I'll go with your suggestion Orph and build it for HL2, I know I am able to make it, keeping myself motivated to finish it is my main weakness. :razz:
Re: Hunedoara Posted by Andrei on Wed Mar 10th 2004 at 9:01am
Andrei
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Posted 2004-03-10 9:01am
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There are many other castles and forts in Romania that are smaller and easier to make.Why did you choose the most complex one???
Re: Hunedoara Posted by diablo on Wed Mar 10th 2004 at 9:45am
diablo
189 posts
Posted 2004-03-10 9:45am
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189 posts 29 snarkmarks Registered: Oct 19th 2002 Occupation: Guitarist Location: Melbourne, Australia
Andrei said:
There are many other castles and forts in Romania that are smaller and easier to make.Why did you choose the most complex one???
I like its gothic ways. :smile: Plus the fact that Vlad was imprisoned there during the wars against the Turk's.
Re: Hunedoara Posted by JFry on Wed Mar 10th 2004 at 10:18am
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Posted 2004-03-10 10:18am
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I'm not sure how close to the original design you intend to be but if you're looking for ideas I would suggest a torture chamber, a grand throne room with red curtains, royal bedrooms with balcony view, a courtyard, some stables (isn't there a cow model or something somewhere), Gatehouses, even drawbridge and a moat if you want to go all out.

Just wondering do you have a particular mod in mind or do you intend to do it just for the fun of it?
Re: Hunedoara Posted by diablo on Wed Mar 10th 2004 at 11:00am
diablo
189 posts
Posted 2004-03-10 11:00am
diablo
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189 posts 29 snarkmarks Registered: Oct 19th 2002 Occupation: Guitarist Location: Melbourne, Australia
JFry said:
I'm not sure how close to the original design you intend to be but if you're looking for ideas I would suggest a torture chamber, a grand throne room with red curtains, royal bedrooms with balcony view, a courtyard, some stables (isn't there a cow model or something somewhere), Gatehouses, even drawbridge and a moat if you want to go all out.

Just wondering do you have a particular mod in mind or do you intend to do it just for the fun of it?
Thanks for the ideas, I plan to do make this for HL2 DM when it comes out, but for now I'll make it for HLDM
Re: Hunedoara Posted by Andrei on Thu Mar 11th 2004 at 9:14am
Andrei
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Posted 2004-03-11 9:14am
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How about adding a big painting of Vlad Tepes (aka Vlad the impaler aka Dracula)?
Re: Hunedoara Posted by Crono on Thu Mar 11th 2004 at 9:42am
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Posted 2004-03-11 9:42am
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Well, if you do give in and make it for HL2, I don't see why you wouldn't take advantage of reflective surfaces :smile: . Shiney (not too shiney) floors, rooms with mirrors for floors. long hallways with mirrors on both sides...some good effects can be done.

If anything, I'd suggest, even though this isn't in the real castle, I don't think anyway, you should have secret passages and enterences. Like pull on the candlestick over there and rotate the fireplace....but not as cheesy as rotating a candlestick and rotating the fireplace :biggrin: .

Also, one other thing,this is more of a request I suppose. Please make the ceiling pleasent to look at as well as roomy, I just find mansion maps rather odd sometimes because they have this wonderful mansion and then it has like a 9 foot ceiling, it makes no sense whatsoever. Anyway, I suppose most of all is have fun with it :smile: