Re: de_plaka
Posted by ReNo on
Sun May 30th 2004 at 2:12pm
ReNo
member
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Aug 22nd 2001
Occupation: Level Designer
Location: Scotland
It does work in Mozilla actually, and the poster of this thread may want to read the forum guidelines before posting a map in the wrong section :rolleyes:
Looks nice though, and congratulations on winning the contest :smile:
EDIT: Wierd, when I make a new line it doesn't show up once I post it :sad:
Re: de_plaka
Posted by Cassius on
Sun May 30th 2004 at 2:22pm
Cassius
member
1989 posts
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Aug 24th 2001
That's quite a way to make an introduction...
The map, I think, was not planned out very well. For every little part that's very crisp and good looking, you have some hugely overscaled texture or lighting error right next to it. I remember seeing the arched walkway for the first time, and thinking wow... it looked so good after flying through a bunch of totally square buildings.
The sea transition is very, very good, except for the graininess of the texture.
I gotta ask, though, did they really deliver on the 200 dollars?
Re: de_plaka
Posted by Gollum on
Sun May 30th 2004 at 2:32pm
Gollum
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Occupation: Student
Location: Oxford, England
Looks really nice :smile: What are the r_speeds like?
Re: de_plaka
Posted by Pericolos0 on
Sun May 30th 2004 at 2:39pm
40 posts
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Registered:
May 30th 2004
Occupation: i is a student
Location: Belgium
alright thanks for the comments. I know the architecture sucks and would have worked on that if it wern't for the deadline :sad: . It's the first town map i ever made and i'm now practicing to get better at modelling some nice architecture.
oh yea sorry if i insulted the webcoder here but its becos myrk asked me to post this map here and i couldnt because there was no form so i had to go to IE and post it there and that wouldnt work to because i had to submit my map first and didnt know where to do that so i didnt really care about posting it here anymore. But then myrk said i shud just post it at general and he'd move it then :razz:
Re: de_plaka
Posted by Gollum on
Sun May 30th 2004 at 3:33pm
Gollum
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Occupation: Student
Location: Oxford, England
400 is excellent - well done!
Re: de_plaka
Posted by ReNo on
Sun May 30th 2004 at 4:11pm
ReNo
member
5457 posts
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Aug 22nd 2001
Occupation: Level Designer
Location: Scotland
Wow that is a nice low figure, good job :smile:
The form not showing up in Mozilla is a javascript problem I think. If you turn off javascript posting in your preferences here, then you will get the normal form and it will show up just fine.
You post your map in your profile here, which is worth doing if you plan on using the site much. Click the control panel link at the top right of any page and all will become clear :smile:
Re: de_plaka
Posted by Myrk- on
Sun May 30th 2004 at 8:13pm
Myrk-
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Feb 12th 2002
Occupation: CAD & Graphics Technician
Location: Plymouth, UK
Yer you can't post a map in the mapping forum unless its in your profile, bit crap really.
Re: de_plaka
Posted by $loth on
Sun May 30th 2004 at 8:19pm
$loth
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Feb 27th 2004
Occupation: Student
Location: South England
Nice looking map, very detailed, and gd job on keeping the r_speeds down!
wow, this quick reply thing is quite gd!
Re: de_plaka
Posted by ReNo on
Sun May 30th 2004 at 8:32pm
ReNo
member
5457 posts
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Registered:
Aug 22nd 2001
Occupation: Level Designer
Location: Scotland
Not really Myrk, there isn't really any reason NOT to list a map in your profile if its worth posting on the maps forum, and it means Lep can add those spinkee bits to the top of the thread with screenshot thumbnails, download link, and so on.
Re: de_plaka
Posted by Gorbachev on
Mon May 31st 2004 at 10:44pm
Posted
2004-05-31 10:44pm
1569 posts
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Registered:
Dec 1st 2002
Location: Vancouver, BC, Canada
Lots and lots of pr0n. Er, I mean study material.
About the map, I liked the textures a lot, the architecture wasn't bad, but wasn't outstanding either. No worries about it though since it was deadlined project.
Re: de_plaka
Posted by GreenDragon on
Tue Jun 1st 2004 at 7:33am
132 posts
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Registered:
Nov 24th 2002
Occupation: Drunken Idiot
Location: Bc, Canada, eh?
Yes the map i tihnk was very well done...the transistion ingame with the sea to skybox...is just wounderful. I dont see any flwas with it and havent seen anything like that done before. The dod map (forget the name, but the beach one) really could have used this technique, and that was an offical map!
The map looks crisp, its not overly detailed, and not bleeding boring. The screenshots dont do it justice, playing this map with people..running about. The map is perfect.
Hence why it won :smile:
Re: de_plaka
Posted by Pericolos0 on
Tue Jun 8th 2004 at 8:23pm
40 posts
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Registered:
May 30th 2004
Occupation: i is a student
Location: Belgium
I gave all the money to homeless people and orphins
Re: de_plaka
Posted by Junkyard God on
Mon Nov 29th 2004 at 4:42pm
654 posts
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Registered:
Oct 27th 2004
Occupation: Stoner/mucisian/level design
Location: The Nether Regions
lol , i remember playing that map on my server, nice gameplay on it :smile:
nice looking too, water looks awsome :smile:
everything looks awsome tbh :smile:
nothing negative i could find, maybe it's a tad big for the average cs player but i like big realistic maps :smile:
Re: de_plaka
Posted by Spartan on
Mon Nov 29th 2004 at 7:27pm
Spartan
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Apr 28th 2004
:eek: It looks even better than most peoples CS:S maps.
Re: de_plaka
Posted by Pericolos0 on
Tue Nov 30th 2004 at 5:56pm
40 posts
44 snarkmarks
Registered:
May 30th 2004
Occupation: i is a student
Location: Belgium
worst bump ever
but thanks :wink: