Re: Natural Selection: Combat
Posted by Orpheus on
Fri Sep 19th 2003 at 1:03am
Orpheus
member
13860 posts
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Registered:
Aug 26th 2001
Occupation: Long Haul Trucking
Location: Long Oklahoma - USA
KFS is our local authority on NS stuff, if you have questions, you might direct them at him..
as for your lack in mapping experience.. get used to it, we all suffer some level of deficiency..
but between us all, we compensate each other, assuming they want/desire compensation of course..
stick around, the snarkpit has a reputation for creating some of the best HLDM mappers on the net..
Re: Natural Selection: Combat
Posted by Hornpipe2 on
Fri Sep 19th 2003 at 1:16am
636 posts
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Registered:
Sep 7th 2003
Occupation: Programmer
Location: Conway, AR, USA
Yeah... I dunno, I might take a crack at it. Depends on how good the default ns.wad textures are, really. I love this game to death, and I'd really like to make some maps for it, so I'll see how it turns out.
Be prepared for co_wasted, some sort of crash-landed infested scoutship type map thingy deal. Whatsit.
Re: Natural Selection: Combat
Posted by KungFuSquirrel on
Fri Sep 19th 2003 at 1:48am
751 posts
393 snarkmarks
Registered:
Aug 22nd 2001
Occupation: Game Design, LightBox Interactive
Location: Austin TX
Flay and I are working on establishing the groundwork for NS:C. I've already got a map underway (started yesterday) and we'll hopefully be playtesting this weekend if all goes well. I've never worked this fast in my life. :biggrin: Quite a rejuvenating experience.
I imagine I'll be helping to establish the guidelines for these as I'm (as far as I know) the first contributor working on one... Anyway, the style is developing pretty well, and I think it's got some solid potential.
Keep an eye out for some new NS textures, too. I won't give timeframes, though. :razz:
Re: Natural Selection: Combat
Posted by Cash Car Star on
Fri Sep 19th 2003 at 3:05am
1260 posts
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Registered:
Apr 7th 2002
Occupation: post-student
Location: Connecticut (sigh)
I have a half made NS map that was rushed into the previous submission pool. I then abandoned it. Anyway, I think I may try fixing it up a bit for use as a CO map.
I'm trusting you to push it through for me KFS :biggrin:
Re: Natural Selection: Combat
Posted by KoRnFlakes on
Fri Sep 19th 2003 at 7:34am
1125 posts
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Registered:
Jul 3rd 2002
Occupation: Yus!
Location: Norfolk
ooh while were at it, Did nay send colony in for the next official release?