map loading

map loading

Re: map loading Posted by $loth on Thu Nov 11th 2004 at 7:42pm
$loth
2256 posts
Posted 2004-11-11 7:42pm
$loth
member
2256 posts 292 snarkmarks Registered: Feb 27th 2004 Occupation: Student Location: South England
Where do I put the bsp's generated from a compile upon completion? The bsp is sent to a folder in the sourcesdk folder under cstrike_sample_content\maps but no other maps are there and it is not being show in the create server in source? So I'm guessing it's suppose to be somewhere else.

Help appreciated :smile:
Re: map loading Posted by Tracer Bullet on Thu Nov 11th 2004 at 7:46pm
Tracer Bullet
2271 posts
Posted 2004-11-11 7:46pm
2271 posts 445 snarkmarks Registered: May 22nd 2003 Occupation: Graduate Student (Ph.D) Location: Seattle WA, USA
Umm...you put it exactly where you would put any other HL map...

\Steam\SteamApps\username\counter-strike source\cstrike\maps
Re: map loading Posted by $loth on Thu Nov 11th 2004 at 7:59pm
$loth
2256 posts
Posted 2004-11-11 7:59pm
$loth
member
2256 posts 292 snarkmarks Registered: Feb 27th 2004 Occupation: Student Location: South England
Oh, I didn't see any other bsp's in there so I assumed that it wasn't the right place, my bad :/
Re: map loading Posted by ReNo on Thu Nov 11th 2004 at 8:20pm
ReNo
5457 posts
Posted 2004-11-11 8:20pm
ReNo
member
5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
I think they are / were planning on letting you put the BSPs in the sdk
folder you mentioned and then run them as there is also an HL2.exe in
there. Problem is, it doesn't work as of yet, so for the time being at
any rate you have to do as TB said.
Re: map loading Posted by RabidMonkey777 on Thu Nov 11th 2004 at 11:17pm
RabidMonkey777
207 posts
Posted 2004-11-11 11:17pm
207 posts 603 snarkmarks Registered: Jul 9th 2004 Location: Denver, Colorado, USA
Can't you just set your game dir/mod dir to "counter-strike source\cstrike"? If you move the gameinfo.txt over, it should work fine.