looking for mod

looking for mod

Re: looking for mod Posted by Junkyard God on Mon Nov 22nd 2004 at 11:20am
Junkyard God
654 posts
Posted 2004-11-22 11:20am
654 posts 81 snarkmarks Registered: Oct 27th 2004 Occupation: Stoner/mucisian/level design Location: The Nether Regions
hey guys,

i'm looking to join a mod team thats making a single player mod for hl2,

i'm not a great mapper and don't expecte alot from me , i just want to
get some experience with mapping for mods etc. so i can get better , i
got good mapping ideas so if your mod has a good mapper then maybe he
can help me get my ideas into a map?

anyway, if any team leader is so friendly to let me in the team, i
won't want any credits of mod etc. becouse my stuff will probarbly not
end up used anyway, but i'll just make maps and map ideas for it so i
can learn, and maybe something will turn out to be cool and then you
can use it inyour mod :smile:

please let me join :smile:

thanks

[EDIT]

please don't abuse me or whatever becouse i make this post, i know i'm
a newb so don't go whining about that in here, please serious replys
only, :smile:
Re: looking for mod Posted by Crono on Mon Nov 22nd 2004 at 11:31am
Crono
6628 posts
Posted 2004-11-22 11:31am
Crono
super admin
6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
Why not just make maps on your own for mods you'd like to make maps for and post them on this site for people's advice on how to improve them.
That would be more valuable then a team of noobs telling you you've got "mad mapporz skillz". (By the way, the only people that would actually have you work on their team with no experience would be noobs themselves, an experienced team wants to get the mod done.)
Re: looking for mod Posted by Neural Scan on Mon Nov 22nd 2004 at 11:39am
Neural Scan
150 posts
Posted 2004-11-22 11:39am
150 posts 85 snarkmarks Registered: Jun 28th 2003 Occupation: Student Location: England.
I'm lookin' for some mods too, BioPulse. I've just done some searches on ModDB.com and found some interesting mods. I might apply for some soon, dunno where it'll get me though :razz:

Best of luck to you.
Re: looking for mod Posted by ReNo on Mon Nov 22nd 2004 at 11:43am
ReNo
5457 posts
Posted 2004-11-22 11:43am
ReNo
member
5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
I'm afraid that Crono is right on the ball with this one, there is
little point in joining a mod if you aren't experienced as the only
ones that will have you, you probably don't want to be a part of. You
can learn plenty by mapping on your own behalf, and having a community
of people who enjoy giving harsh but fair feedback (ie. here) is of far
more use to you than blindly complimenting mod team members.
Re: looking for mod Posted by Junkyard God on Mon Nov 22nd 2004 at 11:52am
Junkyard God
654 posts
Posted 2004-11-22 11:52am
654 posts 81 snarkmarks Registered: Oct 27th 2004 Occupation: Stoner/mucisian/level design Location: The Nether Regions
i guess you guys are right, i should make hl2 singleplayer maps myself first,

thanks for the advice, i hadnt realy thought of mapping in that way yet tbh :S

maybe i'll just make a lil mod of my own with my m8 (a coder)
Re: looking for mod Posted by Vash on Mon Nov 22nd 2004 at 12:48pm
Vash
1206 posts
Posted 2004-11-22 12:48pm
Vash
member
1206 posts 181 snarkmarks Registered: Feb 4th 2003 Occupation: Afraid of Spiders
As the others have already stated, you
are better off just using the editor offline. I remember when I first
began mapping three years ago (-sniff- time goes by so quick) and
after a few months all I wanted to do was 'be part of a mod team'.
Why? Because mod teams are the highlight of Half-Life editing. I
always saw mod teams as that sort of prize you get if you actually
took the time to learn to code, model, map, or do anything else that
would be relevant to the team. But as time
went forward my eyes began to open more and more and I understood
that being on a mod team isn't just to 'get your stuff onto the
Internet so you will become famous' - its
about working with fellow non-profit developers on something that
isn't rushed or hindered by publishing companies (ie: having to cut
games features because the game missed its
ship date) and something that is truly made by people who are so
passionate about games that they took it upon themselves to learn how
to create them; just so they can make that special game they've
always had in their head. Just like they said, stick to mapping on
your own and eventually you will notice
that its just as good as mapping for a mod team, and one day when you
are adept enough to join one you will have the self satisfaction of
knowing that you struggled to reach the
position you are in, and you are worthy of
the spot.
Re: looking for mod Posted by Junkyard God on Mon Nov 22nd 2004 at 3:07pm
Junkyard God
654 posts
Posted 2004-11-22 3:07pm
654 posts 81 snarkmarks Registered: Oct 27th 2004 Occupation: Stoner/mucisian/level design Location: The Nether Regions
i guess thats kinda what i have now :biggrin: been searching for a team for a
lil while now, but i guess i have a lot to learn still, especialy
becouse now theres a new hammer and i got no windows xp yet so i can
not map :sad:

but i'll get it soon and then i'll just learn , or try to, use the new tools and maybe someday actualy finish a nice map :biggrin:
Re: looking for mod Posted by Forceflow on Mon Nov 22nd 2004 at 6:52pm
Forceflow
2420 posts
Posted 2004-11-22 6:52pm
2420 posts 451 snarkmarks Registered: Nov 6th 2003 Occupation: Engineering Student (CS) Location: Belgium
nice post, vash.
Re: looking for mod Posted by Crono on Mon Nov 22nd 2004 at 6:54pm
Crono
6628 posts
Posted 2004-11-22 6:54pm
Crono
super admin
6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
Vash said:
As the others have already stated, you
are better off just using the editor offline. I remember when I first
began mapping three years ago (-sniff- time goes by so quick) and
after a few months all I wanted to do was 'be part of a mod team'.
Why? Because mod teams are the highlight of Half-Life editing. I
always saw mod teams as that sort of prize you get if you actually
took the time to learn to code, model, map, or do anything else that
would be relevant to the team. But as time
went forward my eyes began to open more and more and I understood
that being on a mod team isn't just to 'get your stuff onto the
Internet so you will become famous' - its
about working with fellow non-profit developers on something that
isn't rushed or hindered by publishing companies (ie: having to cut
games features because the game missed its
ship date) and something that is truly made by people who are so
passionate about games that they took it upon themselves to learn how
to create them; just so they can make that special game they've
always had in their head. Just like they said, stick to mapping on
your own and eventually you will notice
that its just as good as mapping for a mod team, and one day when you
are adept enough to join one you will have the self satisfaction of
knowing that you struggled to reach the
position you are in, and you are worthy of
the spot.
So, when did you pop your noob-cherry? :smile:
Re: looking for mod Posted by 7dk2h4md720ih on Tue Nov 23rd 2004 at 12:15am
7dk2h4md720ih
1976 posts
Posted 2004-11-23 12:15am
1976 posts 198 snarkmarks Registered: Oct 9th 2001
Don't talk down to him, you elitist prick! :biggrin:
Re: looking for mod Posted by Spartan on Tue Nov 23rd 2004 at 12:31am
Spartan
1204 posts
Posted 2004-11-23 12:31am
Spartan
member
1204 posts 409 snarkmarks Registered: Apr 28th 2004
We must have a mapping contest to solve this. Ring the "Bell O' Mapping".
Re: looking for mod Posted by G.Ballblue on Tue Nov 23rd 2004 at 12:36am
G.Ballblue
1511 posts
Posted 2004-11-23 12:36am
1511 posts 211 snarkmarks Registered: May 16th 2004 Occupation: Student Location: A secret Nuclear Bunker on Mars
<DIV class=quote>
<DIV class=quotetitle>? quoting Spartan 34</DIV>
<DIV class=quotetext>We must have a mapping contest to solve this. Ring the "Bell O' Mapping".</DIV></DIV>

cs:s!!
/rant
Re: looking for mod Posted by Spartan on Tue Nov 23rd 2004 at 1:27am
Spartan
1204 posts
Posted 2004-11-23 1:27am
Spartan
member
1204 posts 409 snarkmarks Registered: Apr 28th 2004
I want to burn your avatar G.Ball.