Old Half-life, on a Handheld?

Old Half-life, on a Handheld?

Re: Old Half-life, on a Handheld? Posted by Y2kBen_2000 on Sun Dec 5th 2004 at 4:55pm
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Most of ya out there probably already know about the Nintendo DS, with the two panel display and touch screen. If you do, you probably know that with the touch screen, Nintendo tried porting Metroid Prime to the DS, controlled by the touch screen. I believe that the touch screen is a revolution to the hand held industry, excluding pda's and portable pc's of coarse. There may be loads of old pc games eing portd to the DS from years past that may utilize the touch screen configuration as a primitive mouse set up. Plus, with the new onboard wireless set up, who knows how many people could join in on wireless games. The DS is surely going to blow the N-Gage, portable gaming phone, out of the water.

I ask:

<BLOCKQUOTE dir=ltr style="MARGIN-RIGHT: 0px">
Would you like to see the Half-Life 1 engine on the new Nintendo DS?

[/quote]
When I say engine, I'm not referring to the single player game, I'm talking about seperate cartridges that each have the engine and the mod in one.

This came to my mind, and I thought, "Wouldn't it be great if could play TFC any where, rather than just at my computer?" I say if so, port a current mod that has dozens of maps, grab the best, shrink the size to fit many on the thing. I don't know about you, but evan though it could suck, the HL1 engine on the "NinDS" would be a great keepsake for Half-Life fans out there.
Re: Old Half-life, on a Handheld? Posted by scary_jeff on Sun Dec 5th 2004 at 5:33pm
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I think that by the time you had managed to port the whole engine over, you could have made a completely new game that actually uses the touch screen in an innovative way, i.e. not just 'to aim'.
Re: Old Half-life, on a Handheld? Posted by OtZman on Sun Dec 5th 2004 at 6:06pm
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Voted #3

If I were to buy a handheld something, I would go for the PSP as it seems now.
Re: Old Half-life, on a Handheld? Posted by $loth on Sun Dec 5th 2004 at 6:21pm
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1. I like cs and some of the other mods.
Re: Old Half-life, on a Handheld? Posted by Kage_Prototype on Sun Dec 5th 2004 at 7:12pm
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1. It would be a waste of resources, because...

2. It wouldn't be fun. Half-Life is a PC game, imagine trying to
convert that into something that's fun on a handheld machine. It wasn't
that good on the PS2, I see no reason as to why it woud be any better
on the DS. It simply wouldn't work.
Re: Old Half-life, on a Handheld? Posted by scary_jeff on Sun Dec 5th 2004 at 7:39pm
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Posted 2004-12-05 7:39pm
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Anybody got any good PSP info? I'm hoping it will be hacked pretty fast and I will be able to have one as a cheap portable divx player... but this UMD thing doesn't sound to promising. Is there meant to be a compact flash slot? One of those CF-microdrives would turn the PSP into a pretty versatile and all-round amazing machine.
Re: Old Half-life, on a Handheld? Posted by KungFuSquirrel on Mon Dec 6th 2004 at 7:18pm
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If any hand-held were to have HL (or any other FPS), it should be the DS. Kage, do you even know how the DS works? the Metroid game uses the stylus to create a mouselook-style freelook system, the biggest drawback in general to FPS games on a console (but hardly the devil's mark of a bad game :smile: ). All reviews and comments I've seen on this control scheme have it being the most accurate and natural freelook mechanism yet, save for the good ol' keyboard/mouse (and there are some people that still use keyboard/keyboard).

I'd only want to see HLSP on a DS, though. No MP, and sure as hell no mods. It's like having Doom on the GBA or Quake on a cell phone :razz: It's the same game, but it's just the coolness factor of doing it that makes it worthwhile.
Re: Old Half-life, on a Handheld? Posted by Spartan on Mon Dec 6th 2004 at 7:42pm
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If HL was ever to be on a handheld I'd expect it would probably be on the PSP. They brought the original HL on to PS2 and the game played quite well on the console.
Re: Old Half-life, on a Handheld? Posted by Kage_Prototype on Mon Dec 6th 2004 at 7:50pm
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If any hand-held were to have HL (or any other FPS), it should
be the DS. Kage, do you even know how the DS works? the Metroid game
uses the stylus to create a mouselook-style freelook system, the
biggest drawback in general to FPS games on a console (but hardly the
devil's mark of a bad game :smile:
). All reviews and comments I've seen on this control scheme have it
being the most accurate and natural freelook mechanism yet, save for
the good ol' keyboard/mouse (and there are some people that still use
keyboard/keyboard).

I'd only want to see HLSP on a DS, though.
No MP, and sure as hell no mods. It's like having Doom on the GBA or
Quake on a cell phone :razz: It's the same game, but it's just the coolness factor of doing it that makes it worthwhile.
Ooh, did they change it or something? Last I heard it was kinda awkward having to use the stylus to look about.
Re: Old Half-life, on a Handheld? Posted by Crono on Mon Dec 6th 2004 at 7:53pm
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Spartan 34 said:
If HL was ever to be on a handheld I'd expect it would probably be on the PSP. They brought the original HL on to PS2 and the game played quite well on the console.
After is was on Dreamcast :rolleyes:

DS all the way, if anything, of course.

I'm sorry, the PSP looks like an over-priced-desperate-lunge at more sales. There are design flaws (physically) up the ass. And I have no idea how many hardware/software bugs there are, but knowing Sony they're plentiful.

sigh I hate you, Sony.
Re: Old Half-life, on a Handheld? Posted by ReNo on Mon Dec 6th 2004 at 7:55pm
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But look at that screen size :smile: Not to mention the power benefit it has over the DS. I'm not saying its better or worse than the DS, but I don't think the machine is without merit.
Re: Old Half-life, on a Handheld? Posted by Crono on Mon Dec 6th 2004 at 8:03pm
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ReNo said:
But look at that screen size :smile: Not to mention the power benefit it has over the DS. I'm not saying its better or worse than the DS, but I don't think the machine is without merit.
Yeah, but nonetheless not worth the price tag.
Did Sony finally make a suitable battery or something? (I'm not sure about the actual specs of the machine)

Lets just put it this way. I have faith in Nintendo's development department. I have negative faith in Sony, period. Any company that has issues with making anything tray-load work properly should take a while to reassess their priorities.
Re: Old Half-life, on a Handheld? Posted by Spartan on Mon Dec 6th 2004 at 8:25pm
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<DIV class=quote>
<DIV class=quotetitle>? quoting Crono</DIV>
<DIV class=quotetext>

After is was on Dreamcast :rolleyes:

</DIV></DIV>

I know that but the PS2 version had more stuff and better graphics I think. THe MP didn't offer much though.
I played the DS at my friends house and it was fun for a few minutes until I started to hear cracking noises in my spine and realised I looked like the Exorcist. That thing will hurt your neck after playing it for a while. Also sometimes you might get a glare on the screen and you have to adjust yourself.
Re: Old Half-life, on a Handheld? Posted by OtZman on Tue Dec 7th 2004 at 12:03am
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Does DS and PSP have some kind of built in light?
Re: Old Half-life, on a Handheld? Posted by Crono on Tue Dec 7th 2004 at 1:13am
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I know the DS has a backlight. It apparently became standard after the SP :smile:

Spartan, the graphics are the same. In all actuality, I think the only thing separating the DC and PS2 graphically is memory and PS2 has a slightly larger palette size (if I remember correctly). And HL (even in openGL) does not fill either system's capacities.
Re: Old Half-life, on a Handheld? Posted by Nickelplate on Tue Dec 7th 2004 at 2:29am
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<DIV class=quote>
<DIV class=quotetitle>? quoting Kage_Prototype</DIV>
<DIV class=quotetext>1. It would be a waste of resources, because...

2. It wouldn't be fun. Half-Life is a PC game, imagine trying to convert that into something that's fun on a handheld machine. It wasn't that good on the PS2, I see no reason as to why it woud be any better on the DS. It simply wouldn't work.
</DIV></DIV>
Yeah, Imagine TETRIS on your 3GHZ computer... what FUN!!! :leper:
Re: Old Half-life, on a Handheld? Posted by Crono on Tue Dec 7th 2004 at 2:32am
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Nickelplate said:
? quoting Kage_Prototype
1. It would be a waste of resources, because...

2. It wouldn't be fun. Half-Life is a PC game, imagine trying to convert that into something that's fun on a handheld machine. It wasn't that good on the PS2, I see no reason as to why it woud be any better on the DS. It simply wouldn't work.

Yeah, Imagine TETRIS on your 3GHZ computer... what FUN!!! :leper:
If it's a version that has it's own timing algorithm, it should be fine.
Re: Old Half-life, on a Handheld? Posted by Pegs on Tue Dec 7th 2004 at 10:19am
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My god, There is a supprising amount of people who hate console games, 1 including me. There are way too expensive the graphics are crop and it generally poo, half life was realy horrible on the PS2 and you couldnt realy controll you aiming with controller sticks and so on. You had you had to either use auto aim or the crowbar. Not my sort of fun.
Re: Old Half-life, on a Handheld? Posted by Myrk- on Tue Dec 7th 2004 at 12:06pm
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Wheres a link to this DS, I'm lazy.
Re: Old Half-life, on a Handheld? Posted by Vassago5kft on Wed Dec 8th 2004 at 3:12am
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I bought a DS a few weeks ago, and while it's the best handheld out
there right now, the PSP will blow it away. If HL1 were to be porter to
any handheld, it should be the PSP.