Re: Setting ammo on weapon pickups (CS:S)
Posted by Tracer Bullet on
Wed Dec 8th 2004 at 7:15pm
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I don't know much about CS:S, but you might try using a game_player_equip, or whatever it's replacement in HL2 is, to give everyone lots of ammo to start with.
Re: Setting ammo on weapon pickups (CS:S)
Posted by [BSOD]TopGooner on
Thu Dec 9th 2004 at 11:45am
Posted
2004-12-09 11:45am
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Dec 8th 2004
Location: UK
I know how to equip the ammo I think, it's the names of the ammo that is a problem. I think the ammo for the deagle is called ammo_ea or something. It's the other names I need !
Re: Setting ammo on weapon pickups (CS:S)
Posted by smidsy on
Fri Dec 10th 2004 at 4:06pm
smidsy
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i think that if you use a trigger ontop of the deagle weaon and set it to spawn some ammo from the trigger it might work, im not too sure what the ammo is called tho..
Re: Setting ammo on weapon pickups (CS:S)
Posted by [BSOD]TopGooner on
Tue Dec 14th 2004 at 4:50pm
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Dec 8th 2004
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Thats my problem. I think I may have found something tho - will let you all know if it works.
Re: Setting ammo on weapon pickups (CS:S)
Posted by [BSOD]TopGooner on
Thu Dec 16th 2004 at 2:53pm
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didn't work. I guess this isn't implemented as yet.
Re: Setting ammo on weapon pickups (CS:S)
Posted by Raeth on
Thu Dec 16th 2004 at 7:00pm
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Nov 24th 2004
Location: USA
Thank goodness no one else has figured this out either -- the last thing the world needs is more fy_ maps.
Re: Setting ammo on weapon pickups (CS:S)
Posted by Sparky911 on
Mon Apr 10th 2006 at 12:01am
Posted
2006-04-10 12:01am
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Nov 7th 2004
Occupation: Auto mechanic
Location: Canada
Why don't you 2 guys post positive feedback like maybe on how to place ammo rather then complain about fy maps.
As for placing ammo I too am having this problem. I will try to figure it out and post an answer here if I find one :smile:
Re: Setting ammo on weapon pickups (CS:S)
Posted by Sparky911 on
Mon Apr 10th 2006 at 1:39am
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Nov 7th 2004
Occupation: Auto mechanic
Location: Canada
Ok I figured it out. First place a game_player_equip and choose a unique name for it. I choose equip_tmp. Go to its properties by hitting ALT and Enter. Click the SmartEdit button. Click the Add button and set the key as the ammo name. I used ammo_9mm for the TMP. Set the value as the number of clips you wish to give. I choose 2. Then click the Flags tab and check the Use only checkbox. Now click the Apply button and close that window. Now place your weapon. In this case the TMP which is weapon_tmp. Go to the properties for this weapon (ALT Enter again). Click the Outputs tab. Click the Add button. On the dropdowns set as follows: My output named OnPlayerPickup, Target entities named equip_tmp. Check the Fire only once checkbox. Now click Apply and you should be set. You will have to do this for every weapon you wish to place. If you place more then one of the same weapon then they can share the same game_player_equip.