Re: What is the cmd for no weapons and HUD?
Posted by CPS on
Fri Dec 10th 2004 at 6:04am
CPS
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I thought that the cmd for this was -dev or something in the expert compile, but also is it ok to run the game after compile now? I remember in the instructions it said do not run game after compile. Thanks.
Re: What is the cmd for no weapons and HUD?
Posted by Joe-Bob on
Fri Dec 10th 2004 at 6:10am
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I'm not quite sure what you want.
Do you mean turning off the weapon model and ammo displays in the game?
Re: What is the cmd for no weapons and HUD?
Posted by CPS on
Fri Dec 10th 2004 at 6:16am
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Yes, pretty much. And also is it ok to have Hammer exec the game after compiling now?
Re: What is the cmd for no weapons and HUD?
Posted by ReNo on
Fri Dec 10th 2004 at 6:18am
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I've got a quick tip up for this in the editing section - use
"cl_drawhud 0" and "r_drawviewmodel 0" in the console during the game,
AFTER you have turned on cheats with "sv_cheats 1". Its fine to have
hammer launch your game of choice after the compile, but if you have
512mb or RAM or more you might want to just open HL2 or whatever and
keep it minimised in the background while you are mapping since it
takes so long to load.
Re: What is the cmd for no weapons and HUD?
Posted by CPS on
Fri Dec 10th 2004 at 6:26am
CPS
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Reno, that works, but the way I remember there was one thing you enter in expert compile and you spawn with no gun or anything. Is there another cmd that I could add to those that you told me to make it so you cannot shoot either? Thanks.
Re: What is the cmd for no weapons and HUD?
Posted by Nickelplate on
Fri Dec 10th 2004 at 6:19pm
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put a weaponstrip entity on each of your spawnpoints. Then set it to trigger whenever you spawn.