Re: Displacement sewing problem
Posted by Juke on
Tue Dec 14th 2004 at 7:49pm
6 posts
1 snarkmarks
Registered:
Dec 12th 2004
I've used sew a lot, 'cause it's quite important if doing
displacements, and never had any problems, but now in my dm source
project it leaves a tiny gap between the faces.
It does sew the faces (connects the big caps) but the tiny gap remains.
Also this doesn't appear on every dp surfaces that I've sewn, just a
few. The textures I'm using is some of the blenddirtgrasses and
rockgrasses. Also it does appear ingame.
Help would be greatly appreciated :smile:
Re: Displacement sewing problem
Posted by Guessmyname on
Tue Dec 14th 2004 at 7:51pm
342 posts
173 snarkmarks
Registered:
Dec 6th 2004
I Somwtimes get this.
Just select all the displacements around the area, raise it a bit with the create geometry tool, re-select everything and re-sew. Its always worked for me
Re: Displacement sewing problem
Posted by Captain P on
Tue Dec 14th 2004 at 8:13pm
1370 posts
1995 snarkmarks
Registered:
Nov 6th 2003
Occupation: Game-programmer
Location: Netherlands
My question is: are the shared edges of the base brushes of the
selected dismaps of the same lenght? Usually a different lenght only
lets you sew the outer vertexes.
Re: Displacement sewing problem
Posted by Nanodeath on
Tue Dec 14th 2004 at 8:23pm
356 posts
66 snarkmarks
Registered:
Nov 11th 2004
Occupation: Student - Bioengineering
Location: Seattle, WA, USA
Maybe this is obvious but I'll say it anyway. The vertices for adjacement displacement maps have to coincide in order for you to be able to sew them, and I believe they have to be the same resolution (or "power") also.
Re: Displacement sewing problem
Posted by Juke on
Wed Dec 15th 2004 at 5:12pm
6 posts
1 snarkmarks
Registered:
Dec 12th 2004
I've followed every rule about the sewing (made the brushes befor
starting to displace, the edges are correct, the power is same etc.).
The broblem is that the sew command WORKS in a way. It fills the gaps
and the edges move, but it just leaves a tiny gap between the edges. It
looks like a bug tough. It's a bit hard to describe it... is it
possible to add a picture without having a website??
Anyway thanks for help :razz: