Re: making water
Posted by TeZ on
Wed Dec 15th 2004 at 3:22am
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Dec 14th 2004
Occupation: school
Location: usa
ive searched on here, and i found nothing. i searched on hl2.net and found a tutorial but it makes no sence to me, it asks me to do things i dont know how to do. can some one give me a step by step tut. on how to make water?
Re: making water
Posted by nooba on
Wed Dec 15th 2004 at 3:33am
nooba
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Location: Australia
1: Make a brush where you want your water.
2: Texture that brush in a water texture. (filter for water in textures)
3: assign the nodraw texture to all sides except the top.
4: assign a cubemap to the top face if your water appears glitchy. (fixes mine)
Hope that helps. :smile:
Re: making water
Posted by satchmo on
Wed Dec 15th 2004 at 4:36am
satchmo
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For the cubemap: does it matter exactly where to put it (as long as it's above the water and not too close to any other brush)?
Re: making water
Posted by fishy on
Wed Dec 15th 2004 at 7:18am
fishy
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experimentation leads to discovery,
sometimes :wink:
Re: making water
Posted by Nanodeath on
Wed Dec 15th 2004 at 7:23am
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But if you want a quick answer the answer is maybe :wink:
Re: making water
Posted by TeZ on
Wed Dec 15th 2004 at 4:50pm
9 posts
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Registered:
Dec 14th 2004
Occupation: school
Location: usa
ok step 3 has got me a little confused. if some one could please elaborate on that just a tad it would be much appriciated
Re: making water
Posted by TeZ on
Wed Dec 15th 2004 at 4:52pm
9 posts
1 snarkmarks
Registered:
Dec 14th 2004
Occupation: school
Location: usa
sry to double post, but whats a cubemap?
Re: making water
Posted by NUB on
Tue Jul 19th 2005 at 10:46am
Posted
2005-07-19 10:46am
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Registered:
Jul 19th 2005
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Location: united states
ROGER THAT 3: WHEN YOU HAVE THE WATER MADE, GO TO TEXTURE SEARCH AND TYPE TOOLS IN THE FILTER. FIND "NODRAW" THEN MAKE A WALL ON EACH SIDE OF THE WATER U MADE AND A FLOOR FOR THE WATER ALSO BUT EITHER MAKE THIS ALL INGROUND OR MAKE WALLS OF THE NODRAW WALLS OR IT WILL LOOK ODD. (HOPE THAT IS SPECIFIC ENOUGH :biggrin:
Re: making water
Posted by French Toast on
Tue Jul 19th 2005 at 2:46pm
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Occupation: Kicking Ass
Location: Canada
THIS TOPIC WAS FINISHED DEC 15TH. IT'S BEEN ANSWERED TOO, SO
THERE REALLY WAS NO POINT IN POSTING IN THIS TOPIC AGAIN AS
SNARKSEPHIROTH SAID EXACTLY WHAT YOU DID. AND SEE HOW ANNOYING
TYPING IN ALL CAPS IS? Look, lower case and this thing called
grammar make your posts so much easier to read.
Re: making water
Posted by French Toast on
Tue Jul 19th 2005 at 6:53pm
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Yeah.
NUB, the best way to get on the good side of the Snarkpit is to post images with huge file sizes.
Re: making water
Posted by rival on
Tue Jul 19th 2005 at 7:07pm
rival
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why do people like you, NUB, act as you do on sites like these? whats the point?
Bullet Control: $5000 for a bullet.
"I would blow your f**king head off! ...if I could afford it. I'm gonna get another job, start saving some money... then you a dead man!"
Re: making water
Posted by Demonforce on
Mon Aug 15th 2005 at 11:36am
Posted
2005-08-15 11:36am
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Registered:
Aug 15th 2005
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Location: Germany/Netherlands
THIS IS SO f**kING EASY
take the block tool and make a block that you want to be the water.....
after that make the texture of it "nature/water_canals_waterbeneath_clear".
(thats at least what i have)
than click at the "apply current texture" button and now it must be water.
than run the map and: tada.....WATER :smile:
www.cssmapz.tk (isn't ready jet) DOWNLOAD FREE CSS MAPS
MADE BY MY OWN :smile:
<br style="text-decoration: underline;">
Demonforce