Newbie tutorials

Newbie tutorials

Re: Newbie tutorials Posted by dub on Mon Dec 20th 2004 at 4:28am
dub
2 posts
Posted 2004-12-20 4:28am
dub
member
2 posts 0 snarkmarks Registered: Dec 14th 2004
Hey all.

I'm totally new to Hammer. I am however, not new to mapping/moddeling as I used to do both for the Unreal engine.

I've figured out how to add basic geometry and props.

I am though having problems on adding lighting to my level. I've
searched high and low for newbie tutorials for hammer. I've checked the
hammer documentation and can't find much on lighting in there either.

So bassically I require:

A tutorial on lighting - even the most basic form (even just setting up
your bog standard light, so your map is'nt dark :S - I don't even
know what entity to use - presuming of course that lighting is an entity in the first place)

Then, I'd be happy if anyone could point me to newbie level editing
tutorials specific to the new hammer, as theres lot's that I still
don't know.

Thanks for your patience.
Re: Newbie tutorials Posted by Tracer Bullet on Mon Dec 20th 2004 at 4:41am
Tracer Bullet
2271 posts
Posted 2004-12-20 4:41am
2271 posts 445 snarkmarks Registered: May 22nd 2003 Occupation: Graduate Student (Ph.D) Location: Seattle WA, USA
Coming up. I've got nothing better to do ATM. :smile:
Re: Newbie tutorials Posted by kissmet on Mon Dec 20th 2004 at 4:49am
kissmet
8 posts
Posted 2004-12-20 4:49am
kissmet
member
8 posts 1 snarkmarks Registered: Dec 20th 2004 Occupation: Fulltime WoW player. Location: Norway
Hey all.

I'm totally new to Hammer. I am however, not new to mapping/moddeling as I used to do both for the Unreal engine....
Not knowing what Tracer Bullet is putting together I'm just linking Leperous environmental effects tutorial (how to make a sun).

The best of luck.
Re: Newbie tutorials Posted by Raeth on Mon Dec 20th 2004 at 4:53am
Raeth
62 posts
Posted 2004-12-20 4:53am
Raeth
member
62 posts 16 snarkmarks Registered: Nov 24th 2004 Location: USA
Just to tide you over, the entity for a plain old static
omnidirectional light is "light" (simple, no?). The parameters
for Brightness are Red, Green, Blue, and Intensity, respectively.
You average light bulb, for instance, would be 255 255 200 X, where X
is how bright you want the light to be.
Re: Newbie tutorials Posted by Tracer Bullet on Mon Dec 20th 2004 at 6:20am
Tracer Bullet
2271 posts
Posted 2004-12-20 6:20am
2271 posts 445 snarkmarks Registered: May 22nd 2003 Occupation: Graduate Student (Ph.D) Location: Seattle WA, USA
I've submited a tutorial for you. Depending on if it is accepted, it should appear within the next few days.
Re: Newbie tutorials Posted by omegaslayer on Mon Dec 20th 2004 at 6:28am
omegaslayer
2481 posts
Posted 2004-12-20 6:28am
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
Dub-there is no in-editor lighting like the UT editor, you have to
place Light entities in your map, then compile, its a simple as that.
(If that answers a question you might have).

BTW the cordon bounds tool is used to test lighting, TB you might want to include that in what-ever you are putting together.
Re: Newbie tutorials Posted by Tracer Bullet on Mon Dec 20th 2004 at 7:53am
Tracer Bullet
2271 posts
Posted 2004-12-20 7:53am
2271 posts 445 snarkmarks Registered: May 22nd 2003 Occupation: Graduate Student (Ph.D) Location: Seattle WA, USA
Maybe you should explain it here. I've never used the cordon bounds tool.

What I've put together is pretty simple. It's just an explaination of the various differnt light entities, and a quickie introduction to a few extras like point_spotlight etc.
Re: Newbie tutorials Posted by dub on Mon Dec 20th 2004 at 1:27pm
dub
2 posts
Posted 2004-12-20 1:27pm
dub
member
2 posts 0 snarkmarks Registered: Dec 14th 2004
Thanks for the replies.

I'll be looking out for that light tut :wink:

[edit - I need to read more thoroughly next time]

Are there any good "my first map" kind of tutorials out there that you guys know of?
Re: Newbie tutorials Posted by Tracer Bullet on Mon Dec 20th 2004 at 5:23pm
Tracer Bullet
2271 posts
Posted 2004-12-20 5:23pm
2271 posts 445 snarkmarks Registered: May 22nd 2003 Occupation: Graduate Student (Ph.D) Location: Seattle WA, USA
http://www.snarkpit.com/editing.php?page=tutorials&game=HL2&id=137

If you find a "first map" tut for HL1, it will be mostly applicable to HL2