Re: Newbie tutorials
Posted by dub on
Mon Dec 20th 2004 at 4:28am
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Dec 14th 2004
Hey all.
I'm totally new to Hammer. I am however, not new to mapping/moddeling as I used to do both for the Unreal engine.
I've figured out how to add basic geometry and props.
I am though having problems on adding lighting to my level. I've
searched high and low for newbie tutorials for hammer. I've checked the
hammer documentation and can't find much on lighting in there either.
So bassically I require:
A tutorial on lighting - even the most basic form (even just setting up
your bog standard light, so your map is'nt dark :S - I don't even
know what entity to use - presuming of course that lighting is an entity in the first place)
Then, I'd be happy if anyone could point me to newbie level editing
tutorials specific to the new hammer, as theres lot's that I still
don't know.
Thanks for your patience.
Re: Newbie tutorials
Posted by Tracer Bullet on
Mon Dec 20th 2004 at 4:41am
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Coming up. I've got nothing better to do ATM. :smile:
Re: Newbie tutorials
Posted by Raeth on
Mon Dec 20th 2004 at 4:53am
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Just to tide you over, the entity for a plain old static
omnidirectional light is "light" (simple, no?). The parameters
for Brightness are Red, Green, Blue, and Intensity, respectively.
You average light bulb, for instance, would be 255 255 200 X, where X
is how bright you want the light to be.
Re: Newbie tutorials
Posted by Tracer Bullet on
Mon Dec 20th 2004 at 6:20am
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I've submited a tutorial for you. Depending on if it is accepted, it should appear within the next few days.
Re: Newbie tutorials
Posted by omegaslayer on
Mon Dec 20th 2004 at 6:28am
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Dub-there is no in-editor lighting like the UT editor, you have to
place Light entities in your map, then compile, its a simple as that.
(If that answers a question you might have).
BTW the cordon bounds tool is used to test lighting, TB you might want to include that in what-ever you are putting together.
Re: Newbie tutorials
Posted by Tracer Bullet on
Mon Dec 20th 2004 at 7:53am
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Maybe you should explain it here. I've never used the cordon bounds tool.
What I've put together is pretty simple. It's just an explaination of the various differnt light entities, and a quickie introduction to a few extras like point_spotlight etc.
Re: Newbie tutorials
Posted by dub on
Mon Dec 20th 2004 at 1:27pm
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Thanks for the replies.
I'll be looking out for that light tut :wink:
[edit - I need to read more thoroughly next time]
Are there any good "my first map" kind of tutorials out there that you guys know of?