Sounds only play once problem

Sounds only play once problem

Re: Sounds only play once problem Posted by Devious on Wed Jan 5th 2005 at 7:00pm
Devious
25 posts
Posted 2005-01-05 7:00pm
Devious
member
25 posts 113 snarkmarks Registered: Oct 17th 2004 Occupation: CAD - strucural steel Location: Bolton,UK
Im having problems with all of my sounds, when I compile and run my map and it sets up a listenserver I hear the sounds properly once then they wont play again. People who join my listen server say the same thing happens. If I start a dedicated server up they dont play at all.

Its the same even on lifts which are func_movelinear with the move and stop sounds and on ambient_generics triggered when you touch trigger_multiple's

Anyone any ideas ?
Re: Sounds only play once problem Posted by Static88 on Wed Jan 5th 2005 at 7:10pm
Static88
122 posts
Posted 2005-01-05 7:10pm
Static88
member
122 posts 52 snarkmarks Registered: Dec 31st 2004 Occupation: USMC Location: USA
The problem may be that you might not be using a .wav file that loops. Most, if not all sounds won't play twice or more unless there's a trigger of some kind placed in the map. Check for .wav files that end in loop.wav.
Re: Sounds only play once problem Posted by Devious on Wed Jan 5th 2005 at 7:40pm
Devious
25 posts
Posted 2005-01-05 7:40pm
Devious
member
25 posts 113 snarkmarks Registered: Oct 17th 2004 Occupation: CAD - strucural steel Location: Bolton,UK
I dont want the sounds im using to loop , for example i have i trigger multiple which when you fall down a pit triggers a falling scream once. When you fall down again it doesnt play. ITs the same with the lifts, the first time you use them they make the moving sound but after that they are silent.
Re: Sounds only play once problem Posted by Zeon on Wed Jan 5th 2005 at 7:45pm
Zeon
37 posts
Posted 2005-01-05 7:45pm
Zeon
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37 posts 14 snarkmarks Registered: Dec 22nd 2004 Location: USA
After you trigger the PlaySound, are you also triggering a StopSound? It might not be necessary, but it makes things tidy. Don't forget to check your flags...especially the one that says isNOTlooped.
Re: Sounds only play once problem Posted by Devious on Sat Jan 8th 2005 at 6:30pm
Devious
25 posts
Posted 2005-01-08 6:30pm
Devious
member
25 posts 113 snarkmarks Registered: Oct 17th 2004 Occupation: CAD - strucural steel Location: Bolton,UK
I have just tried the stop sound also but it doesnt help. And that doesnt apply to func_movelinear which I use for the lifts and has its own move and stop sound keys. Im out of ideas , my map is finished but when run on a dedicated server everything is silent :sad:
Re: Sounds only play once problem Posted by Orpheus on Sat Jan 8th 2005 at 6:39pm
Orpheus
13860 posts
Posted 2005-01-08 6:39pm
Orpheus
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13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
is it possible, that you are using entities meant for only single player maps?