Discoloration in HL2DM

Discoloration in HL2DM

Re: Discoloration in HL2DM Posted by satchmo on Tue Jan 11th 2005 at 4:46am
satchmo
2077 posts
Posted 2005-01-11 4:46am
satchmo
member
2077 posts 1809 snarkmarks Registered: Nov 24th 2004 Occupation: pediatrician Location: Los Angeles, U.S.
When I play HL2 SP, everything looks okay. But I've been seeing this problem cropping up in HL2DM. It can occur either with my own map or with lockdown or overwatch. The map loads fine, but over the course of walking around in the map and switching weapons, the weapon models start to get mottled with green and yellow patterned squares. In addition, when I shoot the walls, the decals appear as these strangely colored patterns too.

Has anyone else experienced this problem? I suspect it's a video card issue. I have an ancient card (Radeon 9200), so I either have to update the driver (which I believe I've done already) or just get some new hardware.
Re: Discoloration in HL2DM Posted by Gorbachev on Tue Jan 11th 2005 at 8:32am
Gorbachev
1569 posts
Posted 2005-01-11 8:32am
1569 posts 264 snarkmarks Registered: Dec 1st 2002 Location: Vancouver, BC, Canada
If it's not quite artifacting I would highly guess it to be a driver issue.
Re: Discoloration in HL2DM Posted by Orpheus on Tue Jan 11th 2005 at 11:59am
Orpheus
13860 posts
Posted 2005-01-11 11:59am
Orpheus
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13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
<DIV class=quote>
<DIV class=quotetitle>? quoting satchmo</DIV>
<DIV class=quotetext>

I have an ancient card (Radeon 9200), so I either have to update the driver (which I believe I've done already) or just get some new hardware.

</DIV></DIV>

ancient huh? where does that put my 9000? it came out a fair bit before the 9200 did.

you saw my critique shots, a full critique takes me about an hour, and i have no issues with my 9000 (other than its low power and i have to run things at a lower setting)

i'd say driver or heat issues, but my money is on drivers.

if you are using 3rd party, sometimes they clash with these odd numbered cards. the 3rd party people tend to make them work with the better cards and forget testing the drivers completely with cards like ours.

i had to switch back to the normal radeon drivers with my 9000, because of funny issues. i had the taboo HL2. and only stock radeon drivers would work.

if you are sure you have stock radeon drivers, then try the 3rd party ones at omega. they have served me well sometimes as an alternative.
good luck
Re: Discoloration in HL2DM Posted by satchmo on Tue Jan 11th 2005 at 2:21pm
satchmo
2077 posts
Posted 2005-01-11 2:21pm
satchmo
member
2077 posts 1809 snarkmarks Registered: Nov 24th 2004 Occupation: pediatrician Location: Los Angeles, U.S.
You guys are dead-on!

When I researched the ATI site, I found out that they've released an
update since I last checked. This update includes many HL2
fixes. I've found this particular line in the supporting document:
Half-Life 2:
Intermittent psychedelic patterns are no longer seen when playing the game
under Windows XP
I believe it's going to solve my problem. Here it goes...
Re: Discoloration in HL2DM Posted by habboi on Tue Jan 11th 2005 at 3:56pm
habboi
782 posts
Posted 2005-01-11 3:56pm
habboi
The Spammer of Snarkpit
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782 posts 178 snarkmarks Registered: Dec 11th 2004 Location: United Kingdom
It should do as i had same problem and updating ATI fixed it :biggrin:
Re: Discoloration in HL2DM Posted by Dred_furst on Tue Jan 11th 2005 at 5:04pm
Dred_furst
455 posts
Posted 2005-01-11 5:04pm
455 posts 135 snarkmarks Registered: Sep 3rd 2003 Location: UK
I would say the 9200 Isnt that old, although they are dirt cheap but
they are a hugely powerful card (moreso than a geforce 4). I got a
Herculese ati raedon 9200SE and its full DX 8.1, 8x, 128mb ram and has
dual head. Pixel shaders level 2 i believe and bump mapping and other
cool stuff :biggrin:

put it this way, it does cool water effects and supports light refraction :biggrin:

I'm running win2k however, and it runs HL2 very hapily, just my memory cant cope.