Re: parent to player
Posted by sXenoG on
Thu Jan 13th 2005 at 3:08am
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Is it at all possible to parent an object to a player? (like a player runs thru a trigger than an object is parented to them)
Re: parent to player
Posted by Joe-Bob on
Thu Jan 13th 2005 at 3:14am
Joe-Bob
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You could test this out by parenting an object to !player and another to !client.
I doubt that it works, but that's your best best.
Re: parent to player
Posted by sXenoG on
Thu Jan 13th 2005 at 3:21am
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ok ill give that a try ona side note tho even if it does work how would that stick to a specific player?
Re: parent to player
Posted by Joe-Bob on
Thu Jan 13th 2005 at 3:23am
Joe-Bob
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It wouldn't.
The previous suggestion only has a chance of working in Single-Player.
Re: parent to player
Posted by sXenoG on
Thu Jan 13th 2005 at 3:36am
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Ok well b4 i get home to test it... I want to be able to pretty
much let a player carry something thats not part of the game and be
able to drop it.. I kno that this is probably or nearly impossible but
im still tryng to attempt it do you have any other solutions than
trying to parent?
Re: parent to player
Posted by sXenoG on
Thu Jan 13th 2005 at 6:36am
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lol how is that relevant to the topic? :razz:
Re: parent to player
Posted by Grash on
Thu Jan 13th 2005 at 8:02pm
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Occupation: Developer
Location: USA
More inportantly, though is
"Who is your Daddy and What does he do?"
Re: parent to player
Posted by sXenoG on
Fri Jan 14th 2005 at 4:15am
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Well my daddy is david and hes a truck driver :razz: lol but yea I have
some ideas on how to accomplish what i want (no idea if itll work! but
its worth a try :smile: )
Any suggestions would be nice tho!