Re: alloc block related to leaf threads
Posted by G.Ballblue on
Sat Jan 22nd 2005 at 7:01am
1511 posts
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Registered:
May 16th 2004
Occupation: Student
Location: A secret Nuclear Bunker on Mars
Eh. Having a little trouble with my leaf portals, they've sky rocketed into 10,348 :/ The problem I'm having is that I have the dreaded alloc block full error, and leaf problem at the same time!
My leaf threads are counting... up,when I delete portions of my map. Please correct me if I'm wrong, from what I know of them, leaf portals are sections of your map that the player can/can't see at their current location. So technically, if I delete a good chunk of my map, shouldn't my leaf threads go down instead of going up? (they hit 11K+ !) What I'm asking is, are there any suggestions for keeping my leaf threads down? Does anyone know any very in-depth tutorials for reducing leaf threads? And, are there any other suggestions out there that I should know?
Sorry if the question seems a little bunked -- it's 2 A.M. where I live currently, I've been fighting with my map for about an hour -- I'm toast :/
Any help appreciated :smile:
Re: alloc block related to leaf threads
Posted by G.Ballblue on
Sat Jan 22nd 2005 at 7:58pm
1511 posts
211 snarkmarks
Registered:
May 16th 2004
Occupation: Student
Location: A secret Nuclear Bunker on Mars
I refuse to mark Tracer's answer incorrect, because it is correct, but didn't quite answer my question. Thanks anyway Tracer :smile:
And seeing as "self answering" happens a lot here, I will just leave this as a suggestion.
I seemed to have fixed the problem through cutting a portion of my map. The flow has been affected, but the map shouldn't suffer to much. For Tracer's reply: I'll make sure I remember those next time I make a huge map. :wink: