Re: Areaportals and strange texture help
Posted by Nickelplate on
Sun Jan 23rd 2005 at 5:17am
2770 posts
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Registered:
Nov 23rd 2004
Occupation: Prince of Pleasure
Location: US
you need to make the "parent" field on the portal to be tha name of your door entity. so the portal moves with the door.
Re: Areaportals and strange texture help
Posted by 23l2o Co0l on
Sun Jan 23rd 2005 at 5:55am
19 posts
2 snarkmarks
Registered:
Dec 13th 2004
I know that. There is no parent option on the areaportal but I do know what you mean. Link to door or something.
I had this done before so anyone else?
Re: Areaportals and strange texture help
Posted by omegaslayer on
Sun Jan 23rd 2005 at 5:59am
2481 posts
595 snarkmarks
Registered:
Jan 16th 2004
Occupation: Sr. DevOPS Engineer
Location: Seattle, WA
Area portal leak, there is a new kind of leak, its when an area portal
doesnt seal correctly, take them out and use hint brushes. Area portals
should only be used: on large outdoor maps to turn off areas, and if
you are going to have it toggle an area on and off.
edit: and make sure you are not using any texture that was meant for
models on brushes (im assuming thats why your fence is flickering)