Skybox square border

Skybox square border

Re: Skybox square border Posted by WILDMAN on Wed Feb 23rd 2005 at 6:54am
WILDMAN
11 posts
Posted 2005-02-23 6:54am
WILDMAN
member
11 posts 1 snarkmarks Registered: Feb 23rd 2005
I checked the tutorials but I can't find anything about this problem. When i tested the skybox in my map, it was fine except that it shows a square border where the two faces come together.
Like this:

http://tinypic.com/1t60cj

Any help appreciated.
Re: Skybox square border Posted by fishy on Wed Feb 23rd 2005 at 7:02am
fishy
2623 posts
Posted 2005-02-23 7:02am
fishy
member
2623 posts 1476 snarkmarks Registered: Sep 7th 2003 Location: glasgow
that happens with me too, but i've not got 'round to looking for an explaination yet. :/
Re: Skybox square border Posted by Rof on Wed Feb 23rd 2005 at 7:03am
Rof
210 posts
Posted 2005-02-23 7:03am
Rof
member
210 posts 41 snarkmarks Registered: Dec 3rd 2004
The default Wasteland skybox does that with some videocards/drivers.
Try using a different one, like sky_day02_01 (which is quite similar).

This is assuming you've done it right: put the toolsskybox texture on
your brushes, and the sky name in the Map/Map Properties / Skybox
property.
Re: Skybox square border Posted by RamjeT_FL on Wed Feb 23rd 2005 at 10:49am
RamjeT_FL
5 posts
Posted 2005-02-23 10:49am
5 posts 1 snarkmarks Registered: Dec 15th 2004 Location: USA
yep, I got that problem to I can fix it by turning up the graphics a
notch or like said above us a diff. skybox. btw its a GeForce FX 5700
AGP 8/128 MB
Re: Skybox square border Posted by DjBourgeoisie on Wed Feb 23rd 2005 at 12:10pm
DjBourgeoisie
16 posts
Posted 2005-02-23 12:10pm
16 posts 2 snarkmarks Registered: Nov 18th 2004
just open up console and type buildcubemaps and that will fix it, just make sure you have a env_cubemap in your map.
Re: Skybox square border Posted by rs6 on Wed Feb 23rd 2005 at 4:40pm
rs6
640 posts
Posted 2005-02-23 4:40pm
rs6
member
640 posts 94 snarkmarks Registered: Dec 31st 2004 Occupation: koledge Location: New Jersey, USA
Re: Skybox square border Posted by satchmo on Wed Feb 23rd 2005 at 5:03pm
satchmo
2077 posts
Posted 2005-02-23 5:03pm
satchmo
member
2077 posts 1809 snarkmarks Registered: Nov 24th 2004 Occupation: pediatrician Location: Los Angeles, U.S.
Rof got it right. No self-respecting mapper should use the wasteland sky texture.

And DjBourgeoisie, the problem has absolutely nothing to do with
cubemaps. It's completely irrelevant. You might as well
suggested "why don't you put mustard on your buns?"
Re: Skybox square border Posted by WILDMAN on Wed Feb 23rd 2005 at 11:55pm
WILDMAN
11 posts
Posted 2005-02-23 11:55pm
WILDMAN
member
11 posts 1 snarkmarks Registered: Feb 23rd 2005
Well, changing the skybox fixed it. Thanks Rof.