Re: rain - upside down?
Posted by $loth on
Tue Jun 14th 2005 at 7:49am
$loth
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Is it possible to make rain going from the floor up? I can't find using the func_precipitation any help.
Help appreciated.
Re: rain - upside down?
Posted by DrGlass on
Tue Jun 14th 2005 at 3:45pm
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I bet you could use env_embers (brush based) and fiddle with the settings so it looks like rain.
Re: rain - upside down?
Posted by $loth on
Tue Jun 14th 2005 at 5:12pm
$loth
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I can get it to go up , but the particles move like well, ambers, not
water, maybe I can use this to my advantage.... I will try messing
around with the colours etc more.
Re: rain - upside down?
Posted by $loth on
Tue Jun 14th 2005 at 5:51pm
$loth
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It's too see through, but a back up concept it can be used.
Re: rain - upside down?
Posted by DrGlass on
Tue Jun 14th 2005 at 6:52pm
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cant you adjest the alpha? or pick the sprite?
Re: rain - upside down?
Posted by $loth on
Wed Jun 15th 2005 at 6:50am
$loth
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Oh, i haven't seen that, i'll have a look again.
starts up steam oh what da ya know, it's updating...again....
these are the parameters in the class info:
Name
Parent
Pitch Yaw Roll
Ember Type
Density(particles per sec)
Particle life time (secs)
Particle Speed(units per sec)
Ember Colour ( or color if you are a yank).