Quake 3 source code to be released

Quake 3 source code to be released

Re: Quake 3 source code to be released Posted by fraggard on Sat Aug 13th 2005 at 9:32am
fraggard
1110 posts
Posted 2005-08-13 9:32am
fraggard
member
1110 posts 220 snarkmarks Registered: Jul 8th 2002 Occupation: Student Location: Bangalore, India
Apparently John Carmack said that the source of Q3 will be released
while giving the keynote speech of
QuakeCon 2005. It was slated to be
released much earlier, but a licensing deal with some other company had
to be completed before it was released.

The video is
here.
I haven't seen it yet (~280MB), but it should have confirmation of the
news.

Since the Q1 and Q2 code were GPLed, I'm guessing the Q3 code will be
GPLed as well. There's this stuff and more at a
thread
up at slashdot
.

I can't find a text of the speech anywhere, so if anyoone does, post it up please.
Re: Quake 3 source code to be released Posted by fraggard on Tue Aug 16th 2005 at 5:45pm
fraggard
1110 posts
Posted 2005-08-16 5:45pm
fraggard
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1110 posts 220 snarkmarks Registered: Jul 8th 2002 Occupation: Student Location: Bangalore, India
http://www.idsoftware.com/business/techdownloads/

ftp://ftp.idsoftware.com/idstuff/quake3/source/Q3A_TA_GameSource_127.exe

I'm very interested in seeing the stuff derived from this that gets incorporated into HL/HL2
Re: Quake 3 source code to be released Posted by Kage_Prototype on Wed Aug 17th 2005 at 3:08am
Kage_Prototype
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Posted 2005-08-17 3:08am
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Re: Quake 3 source code to be released Posted by KungFuSquirrel on Wed Aug 17th 2005 at 3:43am
KungFuSquirrel
751 posts
Posted 2005-08-17 3:43am
751 posts 393 snarkmarks Registered: Aug 22nd 2001 Occupation: Game Design, LightBox Interactive Location: Austin TX
that's regular game source, not engine source. Also, I don't see how Q3 engine source will benefit HL/HL2 projects...? The only useful stuff would require an engine license to poke around with. :smile:
www.button-masher.net
Re: Quake 3 source code to be released Posted by Madedog on Wed Aug 17th 2005 at 10:13am
Madedog
487 posts
Posted 2005-08-17 10:13am
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Well, it's still good that they release it, is it not?
HL2 tutorials 'n' stuff: http://madedog.pri.ee
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Re: Quake 3 source code to be released Posted by fraggard on Wed Aug 17th 2005 at 10:56am
fraggard
1110 posts
Posted 2005-08-17 10:56am
fraggard
member
1110 posts 220 snarkmarks Registered: Jul 8th 2002 Occupation: Student Location: Bangalore, India
that's regular game source, not engine source. Also, I don't see
how Q3 engine source will benefit HL/HL2 projects...? The only useful
stuff would require an engine license to poke around with. :smile:
GAH! Someone gave me that link and I scooped it up and posted it here
thinking it was the actual engine source. Sorry about that.

Engine license? I don't understand. I got the impression from the
speech that the entire engine source is being released (like it was for
Q1 and Q2). Did I get something wrong?
Re: Quake 3 source code to be released Posted by KungFuSquirrel on Wed Aug 17th 2005 at 12:51pm
KungFuSquirrel
751 posts
Posted 2005-08-17 12:51pm
751 posts 393 snarkmarks Registered: Aug 22nd 2001 Occupation: Game Design, LightBox Interactive Location: Austin TX
You were talking about HL and HL2 stuff, though. :smile: Q3 engine will be open-source, yes, but unless someone's licensing Source there's not much of anything people can do with that level of code... and even then, I doubt much of it would be useful and it'd make a mess of the GPL license! :razz:
www.button-masher.net
Re: Quake 3 source code to be released Posted by fraggard on Sat Aug 20th 2005 at 5:51pm
fraggard
1110 posts
Posted 2005-08-20 5:51pm
fraggard
member
1110 posts 220 snarkmarks Registered: Jul 8th 2002 Occupation: Student Location: Bangalore, India
I was thinking about parts of the AI code. I dont know about HL2, but
the HL1 SDK definitely allowed modders to tinker with the AI. I'm
guessing that there will be a lot of other such sections.

Anyway, it has actually been released now. Available from:

DemonFTP

FilePlanet

Fileshack

Or the torrent from FileRush

Don't know why I'm so interested TBH. It's not like I can personally do anything useful with it :sad:
Re: Quake 3 source code to be released Posted by SaintGreg on Sat Aug 20th 2005 at 8:14pm
SaintGreg
212 posts
Posted 2005-08-20 8:14pm
212 posts 51 snarkmarks Registered: Dec 3rd 2004
Even if one were licensing the Source engine, you still couldn't
incroporate any Q3 code, since I highly doubt the source licensing
permits one to distribute the engine under GPL.
To get something to work, sometimes you just have to beat your head against the wall longer; the skin grows back, but the brick doesn't.

Source hates soup!
Re: Quake 3 source code to be released Posted by Forceflow on Sun Aug 21st 2005 at 11:40am
Forceflow
2420 posts
Posted 2005-08-21 11:40am
2420 posts 451 snarkmarks Registered: Nov 6th 2003 Occupation: Engineering Student (CS) Location: Belgium
Since the Q1 and Q2 code were GPLed, I'm guessing the Q3 code will be
GPLed as well. There's this stuff and more at a
thread
up at slashdot
.
Yes, it is GPL'ed.
:: Forceflow.be :: Nuclear Dawn developer