Hi Guys

Hi Guys

Re: Hi Guys Posted by nickster on Sun Oct 2nd 2005 at 5:04am
nickster
22 posts
Posted 2005-10-02 5:04am
nickster
member
22 posts 2 snarkmarks Registered: Nov 22nd 2004
Hey whats up guys? Good to see most of you are all still here :smile: I "lost" the site when you guys switched from .com to .net and for awhile I thought the Snarkpit had ceased to be! :confused:

I am still working on the Goldeneye Mod. We do have some open maps available if anybody is interested.

Runway

Surface (displacement hell)

Caverns

Jungle

The main reason I'm posting though is that we really need people with experience in compiling. We have a lot of stuff ready to go ingame.

http://www.goldeneyesource.com Our mod is looking for coders and people experienced compiling models/animations for HL2. We are also looking for animators to work on weapon animations specifically. If you are interested in joining then please post in our recruitment forums http://forums.goldeneyesource.com/index.php?showforum=16 or get in touch with me. MSN: studio420@hotmail.com

Thanks.
Re: Hi Guys Posted by ReNo on Sun Oct 2nd 2005 at 11:40am
ReNo
5457 posts
Posted 2005-10-02 11:40am
ReNo
member
5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
Hey again, long time no see :smile:

What do you mean about needing people with experience compiling? Do you
mean maps, or models/textures/code? If maps, there really isn't all
that much to it - like HL1 you just run the tools in the right order,
specify compile parameters, and away you go.
[img]http://card.mygamercard.net/sig/Default/reno84.png[/img]
Designer @ Haiku Interactive | ReNo-vation.net
Re: Hi Guys Posted by Andrei on Sun Oct 2nd 2005 at 1:21pm
Andrei
2455 posts
Posted 2005-10-02 1:21pm
Andrei
member
2455 posts 1248 snarkmarks Registered: Sep 15th 2003 Location: Bucharest, Romania
Seeks Coders/Animators/Compilers
<span style="color: lightblue;">What's that you say?<br style="font-style: italic;">
<br style="font-style: italic;">
<span style="color: white; font-style: italic;">I think he referres to something else (as in mappers). I really don't feel like working for a mod who's representative doesn't know what a compiler is :smile: .</span>

</span>
Re: Hi Guys Posted by Windows 98 on Sun Oct 2nd 2005 at 3:15pm
Windows 98
757 posts
Posted 2005-10-02 3:15pm
757 posts 86 snarkmarks Registered: Apr 25th 2005 Occupation: Student Location: USA
I might want to make a map or too for ya. I really would like to make "Stack" from the multiplayer maps.

also, are you providing textures? or do the mappers have to make them for themselves
http://img362.imageshack.us/img362/8521/windows981dk.jpg

Nickelplate is my dad
Re: Hi Guys Posted by nickster on Sun Oct 2nd 2005 at 5:58pm
nickster
22 posts
Posted 2005-10-02 5:58pm
nickster
member
22 posts 2 snarkmarks Registered: Nov 22nd 2004
<DIV class=quote>
<DIV class=quotetitle>? quoting ReNo</DIV>
<DIV class=quotetext>Hey again, long time no see :smile:

What do you mean about needing people with experience compiling? Do you mean maps, or models/textures/code? If maps, there really isn't all that much to it - like HL1 you just run the tools in the right order, specify compile parameters, and away you go.
</DIV></DIV>

We can compile maps Reno. :smile:

What I mean by compiling is converting models/animations to .smd format to go ingame. For example we have a new autoshotgun and grenade launcher that need to be put ingame.

Yes we have texture artists available to the team. We do have two versions of the stack level completed already, but thanks for your interest.

I looked at this smilie for a good minute and don't have any idea what it is. :kitty: What's he holding? I'm afraid to ask.
Re: Hi Guys Posted by ReNo on Sun Oct 2nd 2005 at 6:02pm
ReNo
5457 posts
Posted 2005-10-02 6:02pm
ReNo
member
5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
Re: Hi Guys Posted by FatStrings on Sun Oct 2nd 2005 at 11:11pm
FatStrings
1242 posts
Posted 2005-10-02 11:11pm
1242 posts 144 snarkmarks Registered: Aug 11th 2005 Occupation: Architecture Student Location: USA
apperently your not that afraid of asking
Re: Hi Guys Posted by Biological Component on Sun Oct 2nd 2005 at 11:36pm
Posted 2005-10-02 11:36pm
500 posts 90 snarkmarks Registered: Apr 7th 2004 Location: USA
It's several ounces of fine cocaine- no, wait, it's probably just a kielbasa sausage or some bavarian cream-filled donuts.
Re: Hi Guys Posted by Dark Tree on Mon Oct 3rd 2005 at 1:19am
Dark Tree
646 posts
Posted 2005-10-03 1:19am
646 posts 264 snarkmarks Registered: Apr 30th 2004 Occupation: DigiPen student Location: USA
It's a ukulele. He plays it all day long.