The water texture from DOD Source

The water texture from DOD Source

Re: The water texture from DOD Source Posted by Parabol on Sat Oct 8th 2005 at 7:37am
Parabol
1 post
Posted 2005-10-08 7:37am
Parabol
member
1 post 0 snarkmarks Registered: Oct 8th 2005 Occupation: Student. Location: Australia.
The really paradise blue water texture from Day of Defeat Source. Does
anybody know what it's called? I really find it attractive :smile:
Re: The water texture from DOD Source Posted by omegaslayer on Sat Oct 8th 2005 at 4:02pm
omegaslayer
2481 posts
Posted 2005-10-08 4:02pm
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
I don't think the DoD source is available yet. By that I mean their
textures/models/sounds. Maybe wait till the SDK allows you to map for
it.
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Re: The water texture from DOD Source Posted by Madedog on Sat Oct 8th 2005 at 5:07pm
Madedog
487 posts
Posted 2005-10-08 5:07pm
Madedog
member
487 posts 128 snarkmarks Registered: Jan 5th 2005 Occupation: Level Designer Location: Estonia
well just look to the GCF :smile: Additionally you can use vmex to ceck it out :biggrin:

There is a guide on how to map for DoD: S in hl2w...
HL2 tutorials 'n' stuff: http://madedog.pri.ee
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Re: The water texture from DOD Source Posted by Captain P on Sat Oct 8th 2005 at 8:28pm
Captain P
1370 posts
Posted 2005-10-08 8:28pm
1370 posts 1995 snarkmarks Registered: Nov 6th 2003 Occupation: Game-programmer Location: Netherlands
If I remember correctly, impulse 107 shows you the name of the texture you're looking at. Try that while looking at the water (having developer set to 1 might be necessary).
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