Re: doors
Posted by wab25 on
Fri Jan 20th 2006 at 12:38am
Posted
2006-01-20 12:38am
2 posts
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Jan 19th 2006
So, I followed most of the tutorials I could find to make a prop_rotating door. The biggest problem though, is that when I open the door, I cannot go through. I can see through it, just not walk through it, or throw any object through it. Now if I open and close it a few times, I will soon be able to walk through the closed door, but never the open door. I feel like I am missing something simple here.
Re: doors
Posted by fishy on
Fri Jan 20th 2006 at 2:17am
fishy
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Location: glasgow
if your door behaves the way that you say, then you probably are missing something. but only saying that you followed some tutorials, well, it doesn't give people anything to go on.
tell us how you made the door.
i eat paint
Re: doors
Posted by DrGlass on
Fri Jan 20th 2006 at 1:10pm
DrGlass
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Dec 12th 2004
Occupation: 2D/3D digital artist
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awww orph I get it, tee hehe
But here at snarkpit we like to fix problems (or confuse the person asking so much that they leave bleeding from the ears).
I'd guess its a simple problem, if you can snap a screenshot of your door entitie properties <span style="font-style: italic;">with smart edit off</span> and a screen shot of the flags tab.
Also, did you move the origin of the door to the edge of the frame?
Re: doors
Posted by wab25 on
Fri Jan 20th 2006 at 4:55pm
2 posts
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Registered:
Jan 19th 2006
Not sure how to move the origin of the door. The tutorials basically said to cut a hole in the wall, the right size, and put a prop_door_rotating in the hole. (and texture it and all) If you have to move the origin of the door, thats probably what I missed, because this is the first I heard of it. ( I read through 6 or 7 different door tutorials, no mention of moving the origin) Anyway, here are the requested shots. Thanks for the help.
images removed.... too dumb to post them, therefore, shouldn't be trying to mod HL2.
Re: doors
Posted by fishy on
Fri Jan 20th 2006 at 7:00pm
fishy
member
2623 posts
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Registered:
Sep 7th 2003
Location: glasgow
you can't link to files on your hard drive, because the rest of the world doesn't have access to it. you need to upload your pics to some webspace, and then link to them there.
anyway, you said that you had to texture the door. this makes no sense, as the prop_door_rotating is a point entity that uses a model, which is already textured.
models/props_doors/door01_dynamic.mdl
it has a bunch of different skins to choose from, so maybe that's what you meant.
i'll wait for the pics to be fixed and try again. :wink:
i eat paint